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  1. #1
    Player
    NyssaElf's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Saryn Aide
    World
    Midgardsormr
    Main Class
    Archer Lv 60
    Quote Originally Posted by RyuDragnier View Post
    The problem is that when players abuse the system too much, limits come into play to punish them. Unfortunately everybody else gets caught in the crossfire. Expect a cap or some other nerf to the amount you get in response to everything.
    So why not just up the challenge instead of nerfing it out curiosity?
    (2)

  2. #2
    Player
    Jacost's Avatar
    Join Date
    Aug 2013
    Posts
    316
    Character
    Jeyrr Stenn
    World
    Moogle
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by NyssaElf View Post
    So why not just up the challenge instead of nerfing it out curiosity?
    Because they're not meant to be challenging. Putting a cap on rewards would actually make the system behave almost the way it's meant to.
    (1)

  3. #3
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Jacost View Post
    Because they're not meant to be challenging. Putting a cap on rewards would actually make the system behave almost the way it's meant to.
    This is more logical. People aren't stepping on each other and using bannable hacks simply for the thrill of the hunt and some glamour gear. They want to upgrade their weathered gear and relic weapons without having to raid.
    (1)

  4. #4
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Dyvid View Post
    This is more logical. People aren't stepping on each other and using bannable hacks simply for the thrill of the hunt and some glamour gear. They want to upgrade their weathered gear and relic weapons without having to raid.
    It has nothing to do with people wanting to upgrade without raiding. It's the fact that Raids are locked to 1 sand per week per 8 people (2 if you can down Turn 9). Not to mention some statics have set loot order so it could be weeks before you even have a chance at a sand. On the flip side, if you PUG everything you have RNG to contend with as all 8 people will be rolling on that Sand.
    (2)

  5. #5
    Player
    NyssaElf's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Saryn Aide
    World
    Midgardsormr
    Main Class
    Archer Lv 60
    Quote Originally Posted by Jacost View Post
    Because they're not meant to be challenging. Putting a cap on rewards would actually make the system behave almost the way it's meant to.
    A bunch of ilv 55 can do Odin and bene just fine, the reward would be worth it then. Plus you have a chance to get books from the hunts so how would capping help the Zerg?
    (0)

  6. #6
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by NyssaElf View Post
    A bunch of ilv 55 can do Odin and bene just fine, the reward would be worth it then. Plus you have a chance to get books from the hunts so how would capping help the Zerg?
    Fix it to where you are allowed one book from each hunt per week, or just make it so they don't drop them anymore.
    (0)

  7. #7
    Player
    Saviorlito's Avatar
    Join Date
    Sep 2011
    Location
    Gridania - The Black Shroud
    Posts
    57
    Character
    Savior Lito
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by RyuDragnier View Post
    Fix it to where you are allowed one book from each hunt per week, or just make it so they don't drop them anymore.
    That's so dumb. i110 is 3 months old, and you still want it even harder to gain? That means you would get 1 sand every 3 weeks, which means you'd only be able to upgrade 4 peices of gear on your left side if you don't do coil before 2.4? You can't even build up enough sands/oils to gear NIN? That is so stupid. The dumbest thing possible would be to cap seals or limit sands/oils. The content is THREE MONTHS OLD, and halfway to being forgotten about when they release 2.4. They are trying to find more ways to include oils/sands/UAT into the game and you're telling them to do less? If there's a cap, or a lockout, hunts will be zerged on Tuesday and never touched again for the rest of the week....it is right now, currently the MOST ACTIVE thing to do every single day of the week, which makes it so amazing in my book. Just need to fix HP.
    (1)