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  1. #1
    Player

    Join Date
    May 2011
    Location
    Gridania (sadly)
    Posts
    86
    Quote Originally Posted by Bayohne View Post
    While I can't disclose the number of instances that are created at the same time
    'scuse me Bayhone, honest question here, I am just seriously curious:

    Why?

    Could it possibly reveal something of importance...?
    (0)

  2. #2
    Player
    VydarrTyr's Avatar
    Join Date
    Mar 2011
    Posts
    612
    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lionix View Post
    'scuse me Bayhone, honest question here, I am just seriously curious:

    Why?

    Could it possibly reveal something of importance...?
    Couple possible reasons that I can think of:

    1) They don't know the number yet. They're still testing to figure out the max number of parties that can be running an instance at one time without creating lag for everyone.

    2) It's proprietary information. If SE started saying how many instances they run, every other MMO will just do that number +1 and claim "We run more instances than SE!"

    3) The number will vary depending on other factors, such as overall server load. So if there are a ton of people online at one particular moment, then more server power will be allocated to running the usual game, and less will be left to run instances. Or if some servers are down for maintenance or whatever then there will be less server power overall to run instances.

    4) The number will change depending on demand. If there's high demand, they'll increase the number of servers running instances so they can run more. If it's low, they'll decrease the number of instances that can be run.

    5) No matter what number they give, people are going to be upset about it not being enough. Rather than having us -- a bunch of armchair game developers -- gnash our teeth over something that may or may not be an issue, it would make more sense for us to try it out first.
    (3)