(Sorry for my bad English,so I will keep my words simple and short)
First I must say the UI,music,graphics in ARR,are very high quality,nothing to complain.
Now,please let me explain:
Open world mobs:
I thought I was playing "Dynasty Warriors"(三國無雙),a stupid ACT game made by KOEI.
killing a mob is like cutting grass. the creatures feel like grasses. have no life.
1.23 had perfect difficulty.(like the old school arcade ACT games made by Capcom)
Skill rotation:
123123123....
1.23 skill rotation had more depth.
Battlecraft Leves:
Zero challenge,too little reward. no one wants to play them.
1.23 had better Leve quests,& the even better Faction leves.
Tradecraft Leves:
You can buy materials from marketboard,
1.23 had the joy of growing.
Fieldcraft Leves:
Well...this one is okay.
Quests:
There are too many junk quests.
1.23 had much less quests,but the quality is a lot higher, you need something between them.
Quality>Quantity
FATE:
Enhanced version of"Dynasty Warriors",never meet a new friend from it.
please increase the difficulty & time duration ,gives more exp/gil reward,
again Quality>Quantity.
1.23 eft party/Behest/even the "Fire party" are better than FATE.
Guildhest:
idk why they are there,what for?because no one wants to play them.
1.23 Skirmish/Faction leves >> ARR Guildhest.
AF armor quest:
They are just dumbed down version of 1.23 AF quest
AF quest in 1.23 was EPIC., AF quest in ARR is bland
Novus weapon daily quest:
Difficulty can be 20% harder, increase the time limit.may require a party to do it etc.
because the 123123 skill rotation,there's really no depth,no challenge in these content.
I know you put a lot of development resources into new dungeons,raids,bosses.
How about their gameplay experience?
Some example:
1.23 King Moogle Mog: grind keystones with friends(good memory),people help each others.the fight was a mess,but it was funny too.
2.0 King Moogle Mog hard mode:the fight itself is okay.
Extreme mode:difficult mechanics that require a long boring practices.
people blame each other because they fail to address the mechanic. or they just give up,disband the party.(Hello MMORPG?)
And there are some issues I did not mention, but I think I should stop here.