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  1. #1
    Player WeiShan's Avatar
    Join Date
    Apr 2014
    Posts
    54
    Character
    Wei Shan
    World
    Aegis
    Main Class
    Gladiator Lv 25

    Game content is full of mistakes...much worse than FFXIV 1.23

    (Sorry for my bad English,so I will keep my words simple and short)

    First I must say the UI,music,graphics in ARR,are very high quality,nothing to complain.


    Now,please let me explain:

    Open world mobs:
    I thought I was playing "Dynasty Warriors"(三國無雙),a stupid ACT game made by KOEI.
    killing a mob is like cutting grass. the creatures feel like grasses. have no life.
    1.23 had perfect difficulty.(like the old school arcade ACT games made by Capcom)

    Skill rotation:
    123123123....
    1.23 skill rotation had more depth.

    Battlecraft Leves:
    Zero challenge,too little reward. no one wants to play them.
    1.23 had better Leve quests,& the even better Faction leves.

    Tradecraft Leves:
    You can buy materials from marketboard,
    1.23 had the joy of growing.

    Fieldcraft Leves:
    Well...this one is okay.



    Quests:
    There are too many junk quests.
    1.23 had much less quests,but the quality is a lot higher, you need something between them.
    Quality>Quantity

    FATE:
    Enhanced version of"Dynasty Warriors",never meet a new friend from it.
    please increase the difficulty & time duration ,gives more exp/gil reward,
    again Quality>Quantity.
    1.23 eft party/Behest/even the "Fire party" are better than FATE.


    Guildhest:
    idk why they are there,what for?because no one wants to play them.
    1.23 Skirmish/Faction leves >> ARR Guildhest.

    AF armor quest:
    They are just dumbed down version of 1.23 AF quest
    AF quest in 1.23 was EPIC., AF quest in ARR is bland

    Novus weapon daily quest:
    Difficulty can be 20% harder, increase the time limit.may require a party to do it etc.
    because the 123123 skill rotation,there's really no depth,no challenge in these content.



    I know you put a lot of development resources into new dungeons,raids,bosses.
    How about their gameplay experience?
    Some example:
    1.23 King Moogle Mog: grind keystones with friends(good memory),people help each others.the fight was a mess,but it was funny too.
    2.0 King Moogle Mog hard mode:the fight itself is okay.
    Extreme mode:difficult mechanics that require a long boring practices.
    people blame each other because they fail to address the mechanic. or they just give up,disband the party.(Hello MMORPG?)


    And there are some issues I did not mention, but I think I should stop here.
    (36)
    Last edited by WeiShan; 07-11-2014 at 07:26 PM.

  2. #2
    Player
    Valmar's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Valmar Atheron
    World
    Leviathan
    Main Class
    Paladin Lv 70
    You Called Dynasty Warriors Stupid.

    Hence forth all your opinions are invalid Sir.
    (62)

  3. #3
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Obvious troll topic, did not read. In the event that this is not a troll topic, seek help.
    (28)

  4. #4
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by WeiShan View Post
    1.23 had perfect difficulty.(like the old school arcade ACT games made by Capcom)
    Any "difficulty" 1.0 had was tied to the input lag and animation lock. Remove those and the fights would all be incredibly easy.
    (16)

  5. #5
    Player
    Altimis's Avatar
    Join Date
    Apr 2012
    Location
    Unknow
    Posts
    423
    Character
    Altimis Farron
    World
    Aegis
    Main Class
    Arcanist Lv 50
    Did OP mentioned 1.0 animations is alot realistic than 2.0 yet? (higher quality)
    (6)

  6. #6
    Player
    ruinedmirage's Avatar
    Join Date
    Aug 2013
    Posts
    461
    Character
    Jera Teiwaz
    World
    Siren
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Valmar View Post
    You Called Dynasty Warriors Stupid.

    Hence forth all your opinions are invalid Sir.
    You think he has an invalid opinion because he's not a fan of hack n' slash genre? The person may love both FF franchise and MMOs, but because Dynasty Warriors isn't his cup of tea, nothing he says counts...... flawless.

    I prefer sandbox MMOs over themepark MMOs, but since that's the case, my suggestions will never be of any use to this game... /sigh
    (13)

  7. #7
    Player
    saeedaisspecial's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    They're right though.
    The way certain things worked in 1.23 are flat out better than the way they work in ARR. I wouldn't go as far as the OP is saying, but some of the good things were definitely thrown out with the bad.
    Just look at the new hunts, mindless zergs. NMs in 1.23 were at least kinda neat.
    (16)

  8. #8
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Alkimi View Post
    Any "difficulty" 1.0 had was tied to the input lag and animation lock. Remove those and the fights would all be incredibly easy.
    1.23 isn't 1.0, though - something that ARR still borrowed from heavily but threw out the depth.
    (8)

  9. #9
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by saeedaisspecial View Post
    They're right though.
    The way certain things worked in 1.23 are flat out better than the way they work in ARR. I wouldn't go as far as the OP is saying, but some of the good things were definitely thrown out with the bad.
    Just look at the new hunts, mindless zergs. NMs in 1.23 were at least kinda neat.
    Complaints about the mob AI are sadly not new...

    But he called Dynasty Warriors stupid! That's not cool.

    Though I do understand where he is coming from with the comparison, the AI there (at least as far as DW7E) isn't too stellar. (I think either 3 or 4 tried making the peons' ai like officers on the highest difficulty, damndest thing I ever saw.)
    (0)
    Last edited by Kallera; 07-11-2014 at 07:45 AM.

  10. #10
    Player
    saeedaisspecial's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Alkimi View Post
    Any "difficulty" 1.0 had was tied to the input lag and animation lock. Remove those and the fights would all be incredibly easy.
    Ifrit Extreme had random attacks, and also had body parts that needed to be incapacitated to affect his moves. This alone is already more difficult than what Ifrit Ex is now.
    Just one example.
    (14)

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