Page 19 of 35 FirstFirst ... 9 17 18 19 20 21 29 ... LastLast
Results 181 to 190 of 343
  1. #181
    Player
    Nephera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    980
    Character
    Nephera Habasi
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by JayCommon View Post

    If you think "forum posters" are the vast majority of people......
    I'm going to stop you right here and point to Mechwarrior Online, where the " forums are a loud minority" excuse was used by the developers to repeatedly implement things people hated. Yes the forums are a small sample of the playerbase but they are not all of one mind and represent a broad swathe of opinions, else we wouldnt be fighting all the time.

    Edit: to elaborate on the Mechwarrior Online scenario. Not only was this excuse used to ignore criticism it was also used to justify bad decisions as 'what the silent majority' wanted and justify going back on promises made early in development. (Things that were explicitly stated would never be added to the game being added)
    (4)
    Last edited by Nephera; 07-11-2014 at 03:18 AM.

  2. #182
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by SendohJin View Post
    yes? and that's exactly what people want. when you're walking around the world map for it to seem more lively populated by players doing things but you're also not having to compete with everyone that just happens to be there.

    benefit of both worlds. what exactly is the problem you would have with that system besides semantics?
    I have no problems with it, but that is not the same as "Open World." People said they wanted open world content and now that it exists they realize that's not what they wanted. What they really want is instanced content in the open world. The two are very different. i.e. Be careful what you ask for, you might just get it.
    (2)

  3. #183
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    I still feel like the "get people into the world" thing is a load of bunk. People are just warping all around the damn place like they're Goku.


    This is just pretty poorly implemented open world content. Even look at how people go about it, withholding S rank, there is about as much human interaction as an Ambulance dispatch station.
    (1)

  4. #184
    Player
    hyperhelios's Avatar
    Join Date
    Apr 2013
    Posts
    54
    Character
    Mog God
    World
    Sargatanas
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Worm View Post
    This is just pretty poorly implemented open world content. Even look at how people go about it, withholding S rank, there is about as much human interaction as an Ambulance dispatch station.
    Old HNM system with open claims...

    I can't imagine a worse system coming out of SE from all their MMO experience. Expecting people to work together might work great in Japan, but out here on NA legacy servers it's like trying to fight trolls on the Internet.
    (3)

  5. #185
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Zaygr View Post
    It basically boils down to you having to be amazingly lucky to be in the right place at the right time, or it's a massive waste of time, and like others have said, there isn't really a way to improve at hunting. Either you're there, or you're not and even if you are there rewards aren't guaranteed
    My FC leader did this last night pops into highlands zone to find Naul there, holds and shouts pos, ppl show up and start to zerg so he engages too to get credit, when he says it's dead he gets raged and probably blisted by 50% of people inzone.

    The players are to blame for this but so is SE, these people know what the potential is for abusing systems, this was poorly done.

    I witnessed this tirade first hand because I was sky-fishing at whitebrim, another poster explained it to a T, this is a tragically implemented "timesink".
    (2)
    Last edited by Lamentations; 07-11-2014 at 04:04 AM.

  6. #186
    Player
    Nukocafe's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Yurika Huin
    World
    Gilgamesh
    Main Class
    Fisher Lv 80
    Quote Originally Posted by hyperhelios View Post
    Old HNM system with open claims...

    I can't imagine a worse system coming out of SE from all their MMO experience. Expecting people to work together might work great in Japan, but out here on NA legacy servers it's like trying to fight trolls on the Internet.
    Pretty sure I saw Japanese forum people complaining that the S rank monsters have too little HP so I imagine they are having the same issues (but maybe with less raging like on our NA servers)
    Edit: here's a thread of them complaining about it
    (0)
    Last edited by Nukocafe; 07-11-2014 at 04:07 AM.

  7. #187
    Player
    Arrak's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Arrak Skeiron
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    The problem isn't hunts, but that you can get sands from hunts and not something like soldiery. If hunt rewards were something other than raid gear, they wouldn't be as camped.
    (3)

  8. #188
    Quote Originally Posted by L-D-Omlette View Post
    I have no problems with it, but that is not the same as "Open World." People said they wanted open world content and now that it exists they realize that's not what they wanted. What they really want is instanced content in the open world. The two are very different. i.e. Be careful what you ask for, you might just get it.
    so you're saying SE is too incompetent to think for themselves? Devs should be able to interpret what players say they want and what they actually want.

    it's as if you expect all players to be highly trained and experienced game designers.

    The Devs should know most of us hate FATEs and most of us only tolerant Odin/Behemoth or ignore them completely.
    (0)

  9. #189
    Player
    Worm's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Gulvak Garamonde
    World
    Coeurl
    Main Class
    Pugilist Lv 60
    I think people work together alright in the long run, it's just a lot of people trying to get 200 people credit on Naul because they don't understand the breadth of the system.

    EDIT: I'm out of posts but just to drive this home. I had a guy think I was lying last night when I told him there were more Hunt monsters and that the weekly was just a small part of it. There are so many issues with it. Though one of them is the people who are just obsessed with Naul.
    (0)
    Last edited by Worm; 07-11-2014 at 04:14 AM.

  10. #190
    Player
    Arrak's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Arrak Skeiron
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Worm View Post
    I think people work together alright in the long run, it's just a lot of people trying to get 200 people credit on Naul because they don't understand the breadth of the system.
    It's not the people on the Naul mark bill that are killing him. That's the issue. The rewards from hunting are too good at the moment with no "casual" alternative.
    (1)

Page 19 of 35 FirstFirst ... 9 17 18 19 20 21 29 ... LastLast