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With brand new market and niche items, where given more time far more crafters will be entering the market, it's madness to heavily undercut your first competitor.
This happen with many items on my server, prices have not recovered anywhere close to what they were and there is more competition, despite the first crafter to do this vanishing.
Last edited by scarebearz; 05-06-2014 at 06:44 PM.

What does this mean? I am new to three-star crafting and looking for a good macro to setup and keep aroundLet me start off with what this is not. This is not a min max rotation chain. These are a set macros that allow for crafting of 3 star HQ without really even thinking about it. This is for the lazy crafter that wants to produce high volume.
If you are into 1 offs and super specialty then i suggest looking at ImDingDing's post and using that or some mashup in between.![]()
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.
It's pretty much saying if you want a very high HQ rate, do it manually.
If your crafting expensive items such as armour etc, you really should learn how to do it manually.

What do you need before you begin using this macro, food-wise? A HQ bou for the CP?
Also: can this macro be used with fully melded gear, artisan spectacles, artisan primary tool, and Control IV, Craftsmanship III, and CP III ONLY melded to off-hand? Thanks!
Last edited by EvianEverdeen; 07-07-2014 at 04:07 AM.
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.

Max CP which is HQ bou and full overmeld which used to be 391cp, long as you got the min control/craft requirements you can run it
This will not do the new augment line however as augmented items take an extra pbp

Cool okay thank you!
I think those things are pretty lame anyway. Lots of money and lots of tomes just to make something that lets you dye an old piece of gear.. WHAT?!
Last edited by EvianEverdeen; 07-10-2014 at 02:41 PM.
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.

Also, augment doesn't need to be HQ does it? Since you're just trading it in for the ability to dye the armor, right? Can you use one of your bonus macros for the augment item? Or just remove something from your original macro rotation and throw in an extra Piece by Piece in order to make it?
Last edited by EvianEverdeen; 07-10-2014 at 02:43 PM.
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.

No that comment was about Augmented 3 star items, not the augment boxes for quest gear
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