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  1. #331
    Player
    SniperRifle's Avatar
    Join Date
    Mar 2011
    Posts
    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Sephr View Post
    You seem pretty firm in your convictions considering we have no information on them whatsoever. You're right that it does open the door, but we don't know anything about the conditions, nor that they're called 'runes'.

    Spreading misinformation to sound informative really doesn't help the community, to be honest.
    Yea I don't know what came over me. I completely misused the word rune. And posted false information. Instead of ignoring his question about the 80's robot however, I'll answer it. No, it's not a robot. It's a stationary figure. Yup, I fully know this.

    I've tried so hard up to this day not to post incorrect information (based on my assumption) or make any biased posts because I knew the second I did someone would focus more on trying to correct me, rather then giving relevant information that hasn't already been given to the thread.
    (0)
    Last edited by SniperRifle; 07-12-2011 at 08:05 PM. Reason: false info

  2. #332
    Player
    SHJcules's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    288
    Character
    Jim Telos
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    lol, I was just making a fun observation to coincide with the twenty pages of Lancer Jump debates. Whatever it is, it does seem mechanical though going to be interesting to see its origin and purpose in these dungeons.

    I also really like the fact that it appears to be an event happening separate from the party, seems we will have at least some element o surprise and complexity to these, and not just run from point A to point B as fast as possible


    "Happy Birthday Paulie"

  3. #333
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by SniperRifle View Post
    Yea I don't know what came over me. I completely misused the word rune. And posted false information. Instead of ignoring his question about the 80's robot however, I'll answer it. No, it's not a robot. It's a stationary figure. Yup, I fully know this.

    I've tried so hard up to this day not to post incorrect information (based on my assumption) or make any biased posts because I knew the second I did someone would focus more on trying to correct me, rather then giving relevant information that hasn't already been given to the thread.
    Quote Originally Posted by Sephr View Post
    You seem pretty firm in your convictions considering we have no information on them whatsoever. You're right that it does open the door, but we don't know anything about the conditions, nor that they're called 'runes'.

    Spreading misinformation to sound informative really doesn't help the community, to be honest.
    both of you need to go and chill
    (2)

  4. #334
    Player
    Raze's Avatar
    Join Date
    Mar 2011
    Location
    Margaritaville
    Posts
    407
    Character
    Glass Blades
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by SHJcules View Post
    "Happy Birthday Paulie"
    As soon as I read that other post about 80's robots I started thinking about that creepy robot lolllll win!
    (0)

  5. #335
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Apologies if I came across as aggressive or something, it just bugs me when people act like what they're stating is fact without the info to back it up. This whole community seems to be built over rumours without people actually checking what the devs have said, a lot of the time.
    (2)

  6. #336
    Player
    SniperRifle's Avatar
    Join Date
    Mar 2011
    Posts
    639
    Character
    Sniper Rifle
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Sephr View Post
    Apologies if I came across as aggressive or something, it just bugs me when people act like what they're stating is fact without the info to back it up. This whole community seems to be built over rumours without people actually checking what the devs have said, a lot of the time.
    Consider yourself forgiven for your asshattery.
    (0)

  7. #337
    Player

    Join Date
    Mar 2011
    Posts
    64
    We should have over 10 of this instant raid, with variety in monster and design.

    We deserve it. All SE fans deserve it.
    (0)

  8. #338
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Quote Originally Posted by Argh View Post
    you do not engage that. it one-shots the party and chases you around the dungeon. it is tied into the 60 minute timer. it is always visible on the map. if you are going through dungeon too slow it catches up to you and wipes the party.
    It doesn't "chase" you... look closer at the video pretty obvious, it's simply a trap that roams the dungeon lol The 60 min timer is there if your going "too slow" as you put it >.< *facepalm*
    (0)

  9. #339
    Player

    Join Date
    Mar 2011
    Posts
    307
    I'm not sure if this was posted somewhere else in the thread or not but I didn't have time to read the entire thread.

    I'm pretty sure the Ogre with the red horns is the final boss, as there are only 13 minutes left on the dungeon timer when they are in the last CS with the Ogre.
    (0)

  10. #340
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    We should have over 10 of this instant raid, with variety in monster and design.

    We deserve it. All SE fans deserve it.
    These two that we are getting were pushed into release as is.
    Since the battle system is not worked in fully yet, how could the devs possibly draw up battle tactics that make use of it properly. If the actual fighting lacks any of the more complicated party strategies seen in FFXI, then we should understand why. Still, i'm happy to have a couple of 'preview' dungeons, and i'm sure there will be dozens more that will make full use of a reworked battle system.
    (2)

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