I don't think that Flare can ONLY be cast under AF3. The way I read it, they got rid of the mana tick AFTER Flare had been cast. So we should still be able to do Transpose - F2 - Flare...Well, figures they'd kill off the last few tricks that BLM had... Hurray for clunky rotations!
Hope the folks who nagged about "BLM aoe is SOOO strong, they dont deserve an ST buff!"... Well, you got your wish, enjoy farming myth tomes all that much slower.
In any event, lets see... Assuming that you can now ONLY cast Flare in AF3...
There just won't be the Transpose - wait - Flare - Flare... anymore.

Yep that's what it is.

The best AOE rotation will be
Transpose - Fire 3 - Fire 2 - Fire 2 - Flare - rinse and repeat
This rotation had alredy more pps for 2-3 targets. With 4 targets the infinite flare get ahead but we are talking about little numbers. Plus if you mess up infinite flare you where losing a huge dps. It's true that infinite flare progress better with more enemies, so i can see as with 10+ enemies you could be losing a noticable percentage but there are no bunch of 10+ enemies that last long enough to make that number translate in more than 1 more cast. It may be relevant for those flapping with parsers during dungeon tough
Have you tested it post patch? Because that rotation no longer works for me.The best AOE rotation will be
Transpose - Fire 3 - Fire 2 - Fire 2 - Flare - rinse and repeat
This rotation had alredy more pps for 2-3 targets. With 4 targets the infinite flare get ahead but we are talking about little numbers. Plus if you mess up infinite flare you where losing a huge dps. It's true that infinite flare progress better with more enemies, so i can see as with 10+ enemies you could be losing a noticable percentage but there are no bunch of 10+ enemies that last long enough to make that number translate in more than 1 more cast. It may be relevant for those flapping with parsers during dungeon tough
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