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  1. #1
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80

    Potency increase for BLM makes BLM way too powerful

    While I realize it does not come til tomorrow, the math is pretty self-evident. You give the king of AOE, a class that can easily parse over 1300 on trash dungeon runs, the ability to put out the same single target DPS as a melee class, and ST dps equal to or over the other magical class (SMN), there is literally no reason to bring anything else. Before you start with the SMN can raise... so what? Most would say, don't die in the first place. I am not sure why they went with a straight dps boost instead of manipulating their abilities and procs to increase dps which is what should have happened. But I hope the devs are keeping a close eye on this going forward. It was mentioned by the devs that all single target DPS were getting a boost to compensate, and we did not. SMN pet boosts were a joke and Garuda will still be the only one used. I fear a huge issue of balance is about to happen.
    (8)

  2. #2
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    So do you have the math..? I'd like to see it personally.
    (13)

  3. #3
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Who cares about trash in dungeon runs. BLM doesn't use aoe in end game.
    (34)

  4. #4
    Player
    DarkStar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    336
    Character
    Kitty Softpaw
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    To be honest, I'd like to see this 'math' of yours as well. Because, in case you didn't notice it, they merely increased the potency of their single-target non-DOT spells by 10 each. While I admittedly have not played a BLM and so don't have the kind of experience with the class that you obviously do, I feel as if this isn't enough of a difference to make them the kings of Single-Target AND AoE DPS.
    (0)

  5. #5
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    so you want them to nerf BLM, just cause they can speedrun, 50ilv lower content? and boost melee dps to 1300, so they can do that much dps to 1 mob?
    that's the only thing that BLM is great at, AOE.
    Even though the melees aren't equally powerful, they can do 800dps+ in bray.
    If ppl are so bothered about it, make a blm...it's easy to get myth set, and 95 wep. I made PLD/WAR and SCH/WHM, just to que faster, and be helpful in more situations.
    (0)

  6. #6
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by DarkStar View Post
    To be honest, I'd like to see this 'math' of yours as well. Because, in case you didn't notice it, they merely increased the potency of their single-target non-DOT spells by 10 each. While I admittedly have not played a BLM and so don't have the kind of experience with the class that you obviously do, I feel as if this isn't enough of a difference to make them the kings of Single-Target AND AoE DPS.
    Um it's a 20 increase in potency, please learn to read. And yes,that is a big boost.
    (1)

  7. #7
    Player
    Zeyphr_Darkshadow's Avatar
    Join Date
    Sep 2013
    Posts
    95
    Character
    Nox Noire
    World
    Odin
    Main Class
    Thaumaturge Lv 80
    lol.
    /10char
    (10)

  8. #8
    Player
    OmegaFlare's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Omega Flare
    World
    Malboro
    Main Class
    Conjurer Lv 70
    BLM is only good for taking down trash. When it really counts like dpsing bosses, they are one of the worst dps. Most bosses are single target so single target dps shines the most which is mnk. Because most boss battle involves some sort of moving to avoid AOE, BLM's dps on bosses will always suffer. You have to take the good with bad. Everyone wants BLM for Bray.
    (10)

  9. #9
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    And many seem to be neglecting that the point is not that they can do crazy aoe in dungeons, it's that they have the ability to do both ST on par with high output ST clases and crazy aoe. If you boost the single target you should be nerfing the aoe or boosting the other classes ST which is what they mentioned they would do.
    (4)

  10. #10
    Player
    Pooky_Pasha's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    134
    Character
    Pooky Pasha
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Sparktacus View Post
    ...the math is pretty self-evident...
    Here's some math!

    As to people wondering about the DPS increase, here's some math.

    There's a simple equation you can use to determine BLM pot/GCD (explanation here; if I got any of the numbers/casts phase wrong, feel free to correct me). Currently (2.1), BLM has...

    (275 + .25 * 340) + (220 * .5 * .8333) + ((150 + 70 * .4) * 1.8 * 6) + (220 * .5 * .8333) = 2465.73 potency over 9 "GCDs" = 273.97 magic potency per GCD

    With the potency increases, BLM has...

    (275 + .25 * 340) + (240 * .5 * .8333) + ((170 + 70 * .4) * 1.8 * 6) + (240 * .5 * .8333) = 2698.39 potency over 9 "GCDs" = 299.82 magic potency per GCD

    This means that BLM will see about a 9.4% (299.82 / 273.97 - 1) increase in total damage, which might as well just be a 10% increase.
    Really, single target will still be MNK > SMN/DRG > BLM/BRD unless a BLM gets lucky with some Thundercloud procs, and between Raise, E4E, and Virus, SMN still has the better utility although the Apocatastasis change will definitely be for the better.

    Edit: Anyway, it really shouldn't matter as long as jobs are balanced in relation to each other, which they are really well atm. If you ever get paired with a BLM in the future, you should be excited about the buffs, not bemoaning them.
    (21)
    Last edited by Pooky_Pasha; 07-08-2014 at 07:25 AM.

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