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  1. #1
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Haibel View Post
    No time limit for one. All he's saying is Marks follow the same rules as every other Over world mob. Anybody can swing and if you hit a certain threshold for dmg on them you get the
    rewards also. Theses mobs won't be marked on the map like a fate. it's going to take players looking for them. Also I highly doubt they will always pop in the same place.
    Yoshida actually said they will pop in a variety of different places (the same mark) so you can't just memorize where something spawns. So aside from reportedly unpredictable spawn points/ conditional spawning, no timer, no map indicator, and just technically not being FATEs, they are fairly similar to FATEs but they give much better rewards (at least categorically, the quantity might be terrible since there's no cap).
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  2. #2
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Nutz View Post
    Yoshida actually said they will pop in a variety of different places (the same mark) so you can't just memorize where something spawns. So aside from reportedly unpredictable spawn points/ conditional spawning, no timer, no map indicator, and just technically not being FATEs, they are fairly similar to FATEs but they give much better rewards (at least categorically, the quantity might be terrible since there's no cap).
    One thing that will help us getting clues/hints are the NPCs we will encounter along the roads, and read carefully what they have to say to us..

    How many of us actually take the time to read, even for story and side quests? muhahahahaha

    RPers rejoice!
    (0)