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  1. #11
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,547
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    Oh, and it is known that they're actually increasing the bonus soldiery on the expert roulette from 25 to 35.
    (0)

  2. #12
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Also giving a rather large Bouns in Gil and Myth tomes for sticking around when a Noob is in the run also.
    (1)

  3. #13
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    I don't understand why they still are giving certain dungeons, and trials equal amount of reward. It really doesn't make sense to me. 100 Myth reward for doing EX garuda, titan, and ifrit. I'm sorry but if you manage to help some scrubs do titan, it should be more like 500 Myth. Really in my opinion all of those should be more reward for helping new players, as incredibly hard as they are to complete. As far as dungeons, having the same reward for Halatali (Hard), Bray, and the lost city shouldn't all be the same either. Bray takes 11 mins(or less) with the elite, and 25 mins tops(usually anyhow) with a scrub. The other two easily take 1.5x-2.5x longer. I'm not really asking for less reward for the easy runs, I'm just saying reward us based on the difficulty of the duty. If you're not sure how speedy people will get through a dungeon, throw a guess out there, and see what happens for a month, and hotfix the rewards.

    That being said, I'm actually happy to see the reward for new player. I see myself likely doing more CT or main story dungeons again. 130 extra myth if there's a new player, which there usually is, is very nice.

    I don't guess they are giving any kind of base increase in myth/sold to the trials themselves, only if new players, and/or roulette. I guess they figured there's a high probability of a new player in those, so why buff it further. Then again, the same logic could be used for main story missions..
    (0)
    Last edited by Drako; 07-08-2014 at 03:42 AM.

  4. #14
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I see myself doing more CT and Main Story also. Only reason I stopped doing CT was I felt it is worth more then a hundred Myth.
    (0)

  5. #15
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I feel like the high level roulette is getting a bit too diluted. It looks like now you'll have 30/10, 50/20, and 70/30 dungeons all together. Might need to either rebalance or make another category in 2.4, lest we have 30/10, 50/20, 70/30, 90/40 or similar.
    (0)

  6. #16
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,547
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Nutz View Post
    I feel like the high level roulette is getting a bit too diluted. It looks like now you'll have 30/10, 50/20, and 70/30 dungeons all together. Might need to either rebalance or make another category in 2.4, lest we have 30/10, 50/20, 70/30, 90/40 or similar.
    Agree totally, or make all the dungeons in high level give the same Myth. It's strange to me that you could get Haukke or Brayflox that give 70 now, plus the roulette bonus, or Wanderers Palace that only gives like 30 plus the roulette bonus.
    (0)

  7. #17
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by NorthernLadMSP View Post
    Agree totally, or make all the dungeons in high level give the same Myth. It's strange to me that you could get Haukke or Brayflox that give 70 now, plus the roulette bonus, or Wanderers Palace that only gives like 30 plus the roulette bonus.
    That's why the Noob bonus is being added. I never get WP or AK without a noob queuing for it anymore.
    (0)

  8. #18
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Drako View Post
    I don't understand why they still are giving certain dungeons, and trials equal amount of reward. It really doesn't make sense to me. 100 Myth reward for doing EX garuda, titan, and ifrit. I'm sorry but if you manage to help some scrubs do titan, it should be more like 500 Myth.
    For an experienced group, EX primals aren't hard to farm at all.

    "But my group isn't experienced"? Well, I'm pretty sure I did see a thing in patch notes where extra Myth is granted if any of the players are new to postgame duties. So there you go.
    (0)

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