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  1. #1
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18

    This is what FF14 Needs

    http://www.youtube.com/watch?v=iesY1...layer_embedded

    http://www.youtube.com/watch?v=kzrmw...layer_embedded

    This video was posted in another thread but it's sad to see that a 7 year old game has more life, realism, and sense of adventure than FF14.

    This is what we need~
    (39)
    Last edited by Spuffin; 07-12-2011 at 10:00 AM.

  2. #2
    Player
    MattyWS's Avatar
    Join Date
    Mar 2011
    Posts
    269
    Character
    Silver Monk
    World
    Cerberus
    Main Class
    Fisher Lv 80
    Lol love it, can't really argue with that I guess, the previous devs shoulda had this down before even releasing
    (6)

  3. #3
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    i'm sure the dev team did know, but when the boss says it goes out it goes out. how much that was in the original dat files do you think was unfinished because the decision from above them said release it regardless of the state it's in?

    remember this beautiful new dungeon was in the original dat files. thank you tanaka and the original staff for making this lovely dungeon.
    (1)


    http://crystalknights.guildwork.com/

  4. #4
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    There are pretty things in FFXIV as well but they have no purpose and give you no reason to go there. When you can go from R1 to R50 in one zone there is very little reason to go anywhere else. In FFXI as you levelled you would move from zone to zone fighting tougher enemies and while doing so you could experience and explore the world a little bit on your journey. In FFXIV there is no journey, just leves for the most part and that means you hover around the same places day in day out.

    With the leve changes that may get people out and about a little bit more but bringing back grind parties I think would have a greater effect. When the game launched people would group up all over the place to grind mobs until it got nerfed in the November patch.

    Along with this they need to give us a reason to visit landmarks currently in the game and give them a purpose and then add more. Even quests would be a start, for the most part quests just take you to an empty part of the map now occupied by some quest mobs. Why not send us to that temple or that tower stood there doing nothing.
    (7)

  5. #5
    Player
    mikefmc's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Hiro Akita
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Im sure its gonna get to that level one day, (hopefully we will see it ha)
    (1)

  6. #6
    Player
    slipmac's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    220
    Character
    Slip Mac
    World
    Hyperion
    Main Class
    Marauder Lv 50
    thats pretty shocking to know i played that game for 7 years and never seen the grasshoppers or the whales
    (3)

  7. #7
    Player
    Aldora's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    Quote Originally Posted by slipmac View Post
    thats pretty shocking to know i played that game for 7 years and never seen the grasshoppers or the whales
    I know what you mean... I've never seen those whales during a boat ride. And those Apkallu's jumping on board are so funny. (^_^ )
    (1)

    Credit goes to Niqo'te for her fabulous art in the "Nique's happy fun time!"-thread and Nix/Capa for the Caitlyn drawing to the right. \(^_^ )/
    Give her your support by liking their art!

  8. #8
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    This is one of the main reasons why I found FFXI so appealing. There was so much detail, so much heart put in each of the zones even with the limited graphical resources they had. After several years I still discovered new things, often by accident, and it was such a great feeling. Made the world feel so much more alive and dynamic.
    (7)

  9. #9
    Player Khalus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Khalus Akuhei
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AlexiaKidd View Post
    There are pretty things in FFXIV as well but they have no purpose and give you no reason to go there. When you can go from R1 to R50 in one zone there is very little reason to go anywhere else. In FFXI as you levelled you would move from zone to zone fighting tougher enemies and while doing so you could experience and explore the world a little bit on your journey. In FFXIV there is no journey, just leves for the most part and that means you hover around the same places day in day out.
    Quote Originally Posted by Mug View Post
    This is one of the main reasons why I found FFXI so appealing. There was so much detail, so much heart put in each of the zones even with the limited graphical resources they had. After several years I still discovered new things, often by accident, and it was such a great feeling. Made the world feel so much more alive and dynamic.

    This is the primary reason why I'm so adamant that SE scrap XIV, and just remake FFXI, as they should have to begin with. Sure it would have been a massive undertaking, but so was building XIV, only to basically rebuild it again, as they're doing now...le sigh

    Anyone that has played XI extensively and was actually attentive to the story, lore, world and everything the NPCs said would know there is a massive amount to the world of Vana'diel that was talked about or mentioned, but has never been added. Here is a map someone made that I'm assuming is their depiction of where the other continents are located and their shape/size.

    There is a massive amount of untapped content for FFXI, and it really saddens me the way SE have changed FFXI, and how they ruined XIV. If only they had remade XI instead and moved it onto the PS3 so the PS2 would stop holding it back. Seriously, those still playing on the PS2 would have to just suck it up and repurchase the game remade and/or a PS3 to continue playing...or the PC ver.

    Makes em wonder what zones will be reused for the lvl 91-95 and 96-99 level cap raise. And will we ever get another epic storyline to play through, seeing as Abyssea was quite short and not that great, or so I'm told. Just think, we could have been adventuring on another continent instead of waiting on them to fix this most horrible decision...
    (3)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Quote Originally Posted by Khalus View Post
    This is the primary reason why I'm so adamant that SE scrap XIV, and just remake FFXI, as they should have to begin with. Sure it would have been a massive undertaking, but so was building XIV, only to basically rebuild it again, as they're doing now...le sigh
    Just no.

    Revamping the entirety of FFXI would take far, FAR more time for what isn't likely to be a great return than just making a new game or better yet, making FFXIV good.

    FFXI has SO many redundant assets that would have to be redone.
    (0)

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