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  1. #1
    Player
    Spuffin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    275
    Character
    Spuffin Og
    World
    Gilgamesh
    Main Class
    Conjurer Lv 18

    This is what FF14 Needs

    http://www.youtube.com/watch?v=iesY1...layer_embedded

    http://www.youtube.com/watch?v=kzrmw...layer_embedded

    This video was posted in another thread but it's sad to see that a 7 year old game has more life, realism, and sense of adventure than FF14.

    This is what we need~
    (39)
    Last edited by Spuffin; 07-12-2011 at 10:00 AM.

  2. #2
    Player
    MattyWS's Avatar
    Join Date
    Mar 2011
    Posts
    269
    Character
    Silver Monk
    World
    Cerberus
    Main Class
    Fisher Lv 80
    Lol love it, can't really argue with that I guess, the previous devs shoulda had this down before even releasing
    (6)

  3. #3
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    i'm sure the dev team did know, but when the boss says it goes out it goes out. how much that was in the original dat files do you think was unfinished because the decision from above them said release it regardless of the state it's in?

    remember this beautiful new dungeon was in the original dat files. thank you tanaka and the original staff for making this lovely dungeon.
    (1)


    http://crystalknights.guildwork.com/

  4. #4
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    There are pretty things in FFXIV as well but they have no purpose and give you no reason to go there. When you can go from R1 to R50 in one zone there is very little reason to go anywhere else. In FFXI as you levelled you would move from zone to zone fighting tougher enemies and while doing so you could experience and explore the world a little bit on your journey. In FFXIV there is no journey, just leves for the most part and that means you hover around the same places day in day out.

    With the leve changes that may get people out and about a little bit more but bringing back grind parties I think would have a greater effect. When the game launched people would group up all over the place to grind mobs until it got nerfed in the November patch.

    Along with this they need to give us a reason to visit landmarks currently in the game and give them a purpose and then add more. Even quests would be a start, for the most part quests just take you to an empty part of the map now occupied by some quest mobs. Why not send us to that temple or that tower stood there doing nothing.
    (7)

  5. #5
    Player
    mikefmc's Avatar
    Join Date
    Mar 2011
    Posts
    144
    Character
    Hiro Akita
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Im sure its gonna get to that level one day, (hopefully we will see it ha)
    (1)

  6. #6
    Player
    slipmac's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    220
    Character
    Slip Mac
    World
    Hyperion
    Main Class
    Marauder Lv 50
    thats pretty shocking to know i played that game for 7 years and never seen the grasshoppers or the whales
    (3)

  7. #7
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    This is one of the main reasons why I found FFXI so appealing. There was so much detail, so much heart put in each of the zones even with the limited graphical resources they had. After several years I still discovered new things, often by accident, and it was such a great feeling. Made the world feel so much more alive and dynamic.
    (7)

  8. #8
    Player
    MattyWS's Avatar
    Join Date
    Mar 2011
    Posts
    269
    Character
    Silver Monk
    World
    Cerberus
    Main Class
    Fisher Lv 80
    Giving us sneak and invisible would be a nice start so we can easily sneak past high level mobs!
    (3)

  9. #9
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    14 cant and likely never will hold a candle to 11.
    (7)

  10. #10
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Beautiful video! A game world like that makes you feel like you really are in another land, traveling from place to place. When I first started running around Eorzea I wondered why I wasn't getting that feeling. It was only after I realized the extent to which the world had been copy-pasted that I understood what was happening. When vast stretches of land consist of the same puzzle pieces repeated over and over it just doesn't feel like a world.

    A good fantasy world must be lovingly crafted. You just can't piece it together using a few scenery templates.
    (2)

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