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  1. #51
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Camate View Post
    While you may not find this topic "worthy" of an official answer, that doesn't mean that the person that started the thread or the others that showed support agree. If we receive answers on a subject, we feel that it's a worthy of a reply. We'll continue to try and get responses on a wide range of topics as we go forward, just as we have always done.
    You tell them Camate!!!
    (0)

  2. #52
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Daniolaut View Post
    I use fracture on both warrior and paladin.

    Paladin is pretty "meh" to maximize as its so heavily made to be simple and easy to use, i try to squeeze the most out of the job out of it as i can.

    When any enemy "jumps" i try to land a fracture on it before hand. Or if there is a duel tank fight such as Ultima Hard mode, or Ifrit, Titan extreme etc, i use it in conjunction with my stoneskins. When i am with another tank, i cast stoneskin on them as many times as my Riot blade, fracture rotation will allow.

    So no the use of fracture is not useless on cross jobs, nor is it really too expensive. I have no issues with TP management on warrior unless i'm AoE'ing ... but even then i rotate in flash and Steel Cyclone and i rarely rarely run out of TP, never do i run out if DPS isnt absolutely horrid.

    Just because you use it, doesn't mean it's efficient.
    (0)

  3. #53
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Camate View Post
    While you may not find this topic "worthy" of an official answer, that doesn't mean that the person that started the thread or the others that showed support agree. If we receive answers on a subject, we feel that it's a worthy of a reply. We'll continue to try and get responses on a wide range of topics as we go forward, just as we have always done.
    Exactly. You guys are taking time to actually answer questions whether game breaking to large or small groups of people. Thank you guys for taking the time and effort to answer questions in relation to game content no matter how small or large the impact may be. They may not like someones answer or order they answer threads, but gives no reason to get on a Dev for it for doing what can to inform us.

    Pray to the tweleve Bayohne doesn't hop in here...start tossing out Mountain Busters. ^.^
    (1)

  4. #54
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by Alistaire View Post
    Just because you use it, doesn't mean it's efficient.
    just because you dont use them doesnt mean they are inefficient.

    On a serious note the only complaints i would have is PLD. Its lack of cures (were much better in 1.0) and its lack of option to be interesting. Too many people simply spam 1-2-3, because you can get away with it.
    (0)

  5. #55
    Player
    Valmar's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Valmar Atheron
    World
    Leviathan
    Main Class
    Paladin Lv 70
    Personality I think if Pld is able to cross class cure at all. the Pld Cure Potency needs to be buffed, or hell give them Cure II, and have Cure I hit for 500, with Cure II for about 1k.

    I understand Dev's cant comment on Every post, that would be obsurd, and dont comment on much, and when they do give a response to a Community Rep it is usually short and rather vauge, in order not to spoil things or give false hope.

    I just wish we had more contact with the Dev's outside of the live letters, a larger forum presence, and a much need GM improvement/ticket reporting system. Because its just sad in the state thats its in.

    Dont get me wrong I love this game, most of all Yoshi-P for everything he and his team have done for FFXIV; I plan to be playing FFXIV: ARR for a very long time. That also doesnt mean I dont want to see continued improvements to systems that have been; how shall I say, Lack Luster for a very long time.
    (0)
    Last edited by Valmar; 07-06-2014 at 03:02 AM.

  6. #56
    Player
    subteraneanbird's Avatar
    Join Date
    Mar 2014
    Posts
    362
    Character
    Kurara Mamegano
    World
    Malboro
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Daniolaut View Post
    just because you dont use them doesnt mean they are inefficient.

    On a serious note the only complaints i would have is PLD. Its lack of cures (were much better in 1.0) and its lack of option to be interesting. Too many people simply spam 1-2-3, because you can get away with it.
    Except the math shows it IS inefficient and any amount of "I use it and it's good" etc is anecdotal and proves nothing.
    (0)

  7. #57
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by subteraneanbird View Post
    Except the math shows it IS inefficient and any amount of "I use it and it's good" etc is anecdotal and proves nothing.
    Fracture used when boss "jumps"

    WAR: 100 potency plus 20x10=300 potency
    PLD: 100 potency plus 20x6= 220 potency

    Fracture not used, + inability to attack a boss that has jumped

    WAR: 0 potency plus 0 potency =0 potency
    PLD: 0 potency plus 0 potency =0 potency

    Yay for math!
    (0)

  8. #58
    Player
    Rubeus_Carcer's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    41
    Character
    Rubeus Carcer
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Camate View Post
    While you may not find this topic "worthy" of an official answer, that doesn't mean that the person that started the thread or the others that showed support agree. If we receive answers on a subject, we feel that it's a worthy of a reply. We'll continue to try and get responses on a wide range of topics as we go forward, just as we have always done.
    and yet, with 535 likes, the topic of jump-rope mechanics in "the current state of end-game" thread goes completely ignored, despite spanning the English, German, French, and Japanese forums.
    ...Fascinating.
    (2)

  9. #59
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Daniolaut View Post
    Fracture used when boss "jumps"
    Congrats on getting an extra 320 potency over a course of a fight where you're dealing in excess of that with every GCD?
    (0)

  10. #60
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Daniolaut View Post
    Fracture used when boss "jumps"

    WAR: 100 potency plus 20x10=300 potency
    PLD: 100 potency plus 20x6= 220 potency

    Fracture not used, + inability to attack a boss that has jumped

    WAR: 0 potency plus 0 potency =0 potency
    PLD: 0 potency plus 0 potency =0 potency

    Yay for math!
    /facepalm

    When an enemy jumps, the choice isn't between Fracture and doing NOTHING.

    The reason that Fracture MAY be ideal when an enemy jumps is because you may end up losing your combo and Storm's Eye debuff no matter what you do. Although, it would still face the issue of delaying Wrath generation while tanking.

    If you're off-tanking and going for maximum damage (no Storm's Path), then, sure, use Fracture. Just make sure you can suffer its TP cost.
    (0)

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