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  1. 07-04-2014 11:50 AM

  2. #2
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Vivi_Bushido View Post
    Ahh okay. I didn't realize there was a quest for that. Thanks!


    And final question.

    So for the off hand tool, (since craftsmanship and control cannot both be capped) which is the more optimal of the two? Should I invest those slots into craftsmanship, or control? Perhaps a little of both maybe? Any recommendations on this would be appreciated!
    I haven't touched these yet personally, but on crafting and gathering classes the offhand simply can't have capped stats all 'round. That said, if you cap the stats on everything else you usually don't need to put very much into the offhand anyway. Most guides I've seen recommend at least 6 craftmanship and 5 control. That should be sufficient, but you can keep going up to 19 craftmanship, 11 control, and I think 6 CP, or rather you could if octa-melding was a thing.

    Getting all of your materia done is time consuming and/or expensive. I'd put either just the teir IV craftsmanship or both the craftsmanship and control materias in there and leave it for the time being.

    You only asked about LTW, but I assume you know that to meld the materia yourself you'll need BSM and WVR as well for your LTW's tools and some armor pieces, as well as GSM for accessories. For materia you only need to have the class at 50 (as opposed to nicely outfitted and melded), but if you're already doing that, it's certainly helpful that those classes can make the tools and armor. This game isn't at all friendly to people wanting to pursue a single tradecraft, but it's not as though you have to equip them all the same.
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  3. #3
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Vivi_Bushido View Post
    Ahh okay. I didn't realize there was a quest for that. Thanks!


    And final question.

    So for the off hand tool, (since craftsmanship and control cannot both be capped) which is the more optimal of the two? Should I invest those slots into craftsmanship, or control? Perhaps a little of both maybe? Any recommendations on this would be appreciated!
    It is completely up to you. You will get different responses everytime, but the most common responses involve a definite Control IV in there for eventual 3-star crafting. Personally, I did Control IV, Craftsmanship III, and CP III and will probably throw another Craftsmanship on there at some point, probably a grade II. The CP III might seem like it's useless, but it helps out with certain rotations so you can use a lower quality food and definitely helps with 3-star crafting rotations. Enjoy!
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    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  4. #4
    Player
    AttacKat's Avatar
    Join Date
    Apr 2012
    Posts
    500
    Character
    Attackat Muaddib
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Vivi_Bushido View Post
    And final question.

    So for the off hand tool, (since craftsmanship and control cannot both be capped) which is the more optimal of the two?
    IME the best melding order, so you can obtain 1-star, 2-star, and 3-star:
    First and most benefit received: all of your HQ jewelry items + belt. Why? You only need one set of it for ALL of your DoH classes.
    Second: Your HQ AF gear - in your case, LW shirt, gloves, trousers, workboots
    Third: Grind your way for your Artisan Specs and new MH tool. This MAY require you to grind other DoH to higher levels.
    Forth: Meld OH tool

    Note: You do want to try to obtain 345 base CP ASAP, as a lot of 100% HQ rotations requires 341-388 CP.

    jc
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