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  1. #11
    Player
    Hik0's Avatar
    Join Date
    Apr 2012
    Posts
    1,044
    Character
    Seijuro Hiko
    World
    Ragnarok
    Main Class
    Archer Lv 50
    Quote Originally Posted by Vladislav View Post
    Pre 50 new dungeons and good chunk of quests def. will not harm . I remember in FFXI they allways added many low lv quests ('n Old days) with updates/exp packs.
    they said their will be new low level quest when rog/nin is release.
    (0)

  2. #12
    Player
    Sakasa's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    405
    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    Well introducing new dungeons lower level isn't so much of an issue as they can tack it to the story similar to CT (A quest barrier for entry but the quest to access is significantly lower level) that sent people to CC or was it Qarn I forget but I remember it was alot of people decked out in i70 gear that still never ran it because they skipped it with fate grinding. So they could drop a 30 and 45. I think the issue comes at below 30 as it is jobless so it being tediously easy comes into play as there being a really hard lower level dungeon would turn of some people as well as be devoid of teaching mechanics for later fights as it would have to introduce new one shot mechanics to make it level appropriate. Pharos is a fine example, I liked the dungeon before the nerf still do, Siren was easy to me the zombie/corrupt musketeer was the problem as the burst damage mechanic of the stacks isn't a creeping climb but an instant realization and punishment. Some people still bail on it in df the moment it pops I think SE would want to avoid that at pre 30.
    (0)
    Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>

  3. #13
    Player
    Vyxion's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    65
    Character
    Vyxion Starlight
    World
    Lich
    Main Class
    Archer Lv 80
    a pre 50 leviathan and ore 50 ramuh
    I totally agree with this!
    Just like we have the storymode Primals before the HM/EX ones.
    Would be a great idea to get the basic mechanics of the fights down for the low levels and yet it would still be a challenge when you got into the required LVL 50 fights.
    (1)
    It's easy to lose sight of things in a world as wide as this one, but if you keep going, you're sure to find what you're looking for, sooner or later.

  4. #14
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Vyxion View Post
    I totally agree with this!
    Just like we have the storymode Primals before the HM/EX ones.
    Would be a great idea to get the basic mechanics of the fights down for the low levels and yet it would still be a challenge when you got into the required LVL 50 fights.
    I'd love to see trial mode versions of Levi, Ramuh, and Shiva. Leviathan would be tough to rationalize, though, given that his arena (the Whorleater) isn't even constructed until late in the level 50 main scenario storyline. There are ways around this, with advantages and disadvantages:

    1. Change the main storyline to include an early Leviathan appearance, as well as early construction of the Whorleater. This would kind of suck for players who have already completed the main scenario missions; even if they are still able to unlock the fight, those are storyline cutscenes they miss out on.

    2. Make it an optional trial (in much the same way that Halatali is an optional dungeon) with a brand-new arena. The Sahagin managed to sneak in a low-level summoning, and it's up to you to put the Primal down! This would require a lot of development since a new arena would be required, and has a bit of conflict with the main scenario lore (which talks a lot about the last Leviathan summoning many years before and how catastrophic it was); perhaps this summoning could be so under the radar that folks like Merlwyb never even notice it (and thus continue to believe that the last summoning was years before)?
    (1)

  5. #15
    Player
    Daenerys_Sedai's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    409
    Character
    Daenerys Sedai
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I completely agree with this (though I'm in no hurry to level Rogue/Ninja when everyone else does). More pre-end game! But I wouldn't expect to see it anytime soon.

    /em pulls out the ol FFXI ledger and reads "And ye, shall henceforth level in the dunes before traversing onward to qufim. so it is written so shall it always be."
    (0)
    Server: Sargatanas || Main Job: Scholar || Chocobo: Bonchon

  6. #16
    Player
    Namasu's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Namasu Agepoyo
    World
    Adamantoise
    Main Class
    Gladiator Lv 51
    Quote Originally Posted by Gramul View Post
    We really need to get away from this kind of thinking. Good game developers should know how to manage their content so as resource cannibalizing doesn't occur. The game does need more strong mid level content for all classes.
    No it doesn't. Yoshi-P explicitly wanted everyone to rush through 1-50 quick to be at endgame and he succeeded. There's no point focusing on adding more to what's essentially a tutorial mode and beside, new upcoming classes is enough of a reason for many to go back and enjoy the grind again.
    (0)

  7. #17
    Player
    dracos9000's Avatar
    Join Date
    Mar 2011
    Posts
    9
    Character
    Malefis Demious
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    instead of more pre level 50 content maybe increase the difficulty of the pre 50 content so the new players are more prepared for the post 50. Add mechanics that mimic post 50 but are not as punishing.
    (1)
    Last edited by dracos9000; 07-02-2014 at 12:33 AM.

  8. #18
    Player
    Gerolan's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Seraphima Cyngosa
    World
    Phoenix
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by dracos9000 View Post
    instead of more pre level 50 content maybe increase the difficulty of the pre 50 content so the new players are more prepared for the post 50. Add mechanics that mimic post 50 but are not as punishing.
    I would personally hate any content that is made harder just for kicks, it adds nothing to the game and will just put people off.
    Adding post 50 mechanics can be unforgiving at the best of time, and for people in leveling gear would be hell #votesNO

    But yes some lower content would be a great addition, as said beast and maps were a nice start , though could of been introduced a lot earlier
    (1)

  9. #19
    Player
    dracos9000's Avatar
    Join Date
    Mar 2011
    Posts
    9
    Character
    Malefis Demious
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Gerolan View Post
    I would personally hate any content that is made harder just for kicks, it adds nothing to the game and will just put people off.
    Adding post 50 mechanics can be unforgiving at the best of time, and for people in leveling gear would be hell #votesNO

    But yes some lower content would be a great addition, as said beast and maps were a nice start , though could of been introduced a lot earlier
    I didn't mean to make it harder for kicks I meant to make it a little bit more difficult to prepare new players to deal with post 50 mechanics. As it stands the pre 50 dungeons are made far too easy. I would say keep the pace of pre nerf quarn up to 50.
    (1)

  10. #20
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Hurray for fates!
    (0)

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