Sheesh, leave the table flipping till after he comes back and goes "oops, meant offhands, btw sorry fishers" k?



Sheesh, leave the table flipping till after he comes back and goes "oops, meant offhands, btw sorry fishers" k?


Oh, I'll definitely edit my post if there's an erratum. In the meantime, though, I think it's good that we all get our opinions across so that they don't pull a stunt like this in the future (or right now).
Do you enjoy a global playerbase? GONDWANA is a fun and friendly Free Company family on Masamune. Our name reflects our diversity of culture and playstyle.
We are proud to offer many services to our members, including a large company estate with plenty of facilities, discounted goods and company buffs every day of the week. We regularly organize large scale social events with fun games and prizes to win!
Become one of the «GFolk» today! | http://gondwana.ovh
The real problem isn't the item they chose to replace (replacing the same unmeldable, stat-heavy, class-specific piece over and over makes the most sense, actually). The problem is that tight, progressive stat gating is a stupid progression mechanic. It is tedious and uninspired. Unfortunately, it's also the easiest way to artificially limit participation in a market where everyone can level every DoH class and every single Cashmere Robe of Healing is exactly the same.
A better way forward would be to give us new non-economic content like DoH minigame puzzles or redeemable glamour gear. People would gladly make hundreds of HQ Silver Brocades (or the equivalent) for a single set of glamour gear and they wouldn't complain about being forced into it like they do now. Update GC supply missions. Those are passable DoH daily content for people who just hit level 50, but nothing stays fresh for the better part of a year even when gear improvements don't render it utterly trivial.
Give us some manner of forced specialization. Desynthesis could turn out to be a mechanism for this, allowing for meaningful BoP resource gating without reducing the DoH classes to the same auxiliary crafting system every other game has. You could accomplish this through an FFXI-style limitation going forward (all DoH classes to 50 and x total points among all DoH classes past 50) or even skill trees. Specialization would not completely obviate the need for some sort of progression gating, but it would help a lot.
Alternatively, give us some sort of item customization or randomization so everyone doesn't make exactly the same thing. Maybe an item with 18 str/18 vit could roll 14-20 str/14-20 vit instead. Give us non-gameable philosophical choices in item creation. Imagine an ability that adds a materia slot to an item but also adds a (stacking) 40% chance that the item will break upon completion. Or an ability that randomly replaces one of the secondary stats on an item with a parallel stat.
Once you deal with the market issue, there are a dozen ways you can give out upgrades and all of them would be more fun and less tedious than way it is currently done. I realize these things will never happen, but the bottom line is this, SE:
Players should be happy to get new crafting recipes. Players should be happy to get the opportunity to get new gear. When your players moan about new upgrades before they even know what's required to get them, you've screwed up somewhere.
Last edited by Kakure; 07-01-2014 at 06:37 PM.
I just got both of mine last week, after much looking at the clock and realising it's now 7:59 Eorzean time I've missed the damn nodes again.... ack! Lol.
Please be a typo!



The thing is DoW/M gear only sees a big iLevel jump with the Coil patches, the intermediate CT patches are all about easing the grind.I understand at most people potentially freaking out over better gear coming... But surely everyone knows this (and probably armor too) were coming. I mean, how long did it take to get AF2 the first time it came out? I never got it and am actually skipping it because I can just get Coil armor quickly..
. . . Also, can we store Forager/Artisan tools in the Armory Chest? Because I've got the entire godsdamned set plus spares for the retainers and if all I can do is trade them in for seals I'm retaking Stone Vigil just so I can flip the biggest table in Eorzea.

つ ◕_◕ ༽つ New Gear or riot! つ ◕_◕ ༽つ


nope, can't store them in the chest... As a rule of thumb: if you can obtain it again (recurrent drop, repeatable quest, trade-in, craftable, purchasable), you can't store it in the Armoire.
Do you enjoy a global playerbase? GONDWANA is a fun and friendly Free Company family on Masamune. Our name reflects our diversity of culture and playstyle.
We are proud to offer many services to our members, including a large company estate with plenty of facilities, discounted goods and company buffs every day of the week. We regularly organize large scale social events with fun games and prizes to win!
Become one of the «GFolk» today! | http://gondwana.ovh



Another rule, you can't store unique items in the Armoire before months and months have passed after they were put into the game. Just because.
★ Proud member of the Abyss FC — Excalibur★
If you need a place to chat about all sorts of ridiculous, dorky and nonsensical topics, feel free to join the Absolutely Fabulous LS
Send a /tell and bring your happy pills~!


Hmm, can't store it... oh, look, I can desynthesize it!
[The desynthesis is a success!]
[ORIGINAL (Artisan's Mallet) -> DESYNTHESIZED (Rose Gold Gear HQ x2, Fire Crystal, Wind Crystal x2)]
...
...
(ノಠ益ಠ)ノ彡┻━┻
If there is new gear with to craft with an increased difficulty from current i90 gear, i'm ok with new tools. In fact i prefer main hand tool than a off hand tools who will cost few millions in materias.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



