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  1. #451
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    I wonder how many people who want to keep anima as is "Or even buff it...whut?" Have or want a fridge beside their computer so they don't need to waste extra time moving to the kitchen.
    (2)

  2. #452
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Jynx View Post
    I wonder how many people who want to keep anima as is "Or even buff it...whut?" Have or want a fridge beside their computer so they don't need to waste extra time moving to the kitchen.
    Way ahead of you!

    No seriously though, I really don't get why people hate the anima system. It's great to help get over long distances or just cut the bullcrap of waiting fo airships/etc. when you're in a rush. It shouldn't be the only traveling option, but saying it should be removed is a bunch of crap.
    (2)

  3. #453
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Come on! stop READING the TITLE and JUMPING to LAST PAGE!!!!!!!!!!!!!!!!!!

    The OP wanted the whole system gone but in the last 40 pages, the discussion was to limit it, not removed.

    Whay are people jumping to exaggerated conclusion, like if bird droped you off in far away location, you'd have to run back on foot entirely. Chances are there is going to be Chocobo rental(guessing) at main Camp Crystals, also no one wants the entire Anima system gone but limit it so its not spammed and kills aspects of the game, and use it only for LONG DISTANCE teleport.

    I wanna be able to /login > Uldah > Port to camp > take chocobo > go to my dungeons > do other stuff > /logout

    NOT /login > Uldah >loading screen > Dungeon> loading screen > Uldah/do other stuff > /logout!
    (5)
    Goodbye, Final Fantasy...

  4. #454
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Synapse View Post
    I wanna be able to /login > Uldah > Port to camp > take chocobo > go to my dungeons > do other stuff > /logout

    NOT /login > Uldah >loading screen > Dungeon> loading screen > Uldah/do other stuff > /logout!
    Then don't use anima, use chocobos instead.

    Your problem is solved without forcing other players to travel for the majority of their limited gametime.
    (0)

  5. #455
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Like I said... try out the hairships and chocobos, then think about if it's smart to remove them.
    (1)

  6. #456
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Seif View Post
    I'd like to see it go entirely. I'd love for them to make the teleporting abilities more desirable skills for some high rank classes only obtainable by a very hard quest.

    It would also make people communicate more via tele-whorage and party-planning would be more interesting.

    More than anything it would make the world feel more whole. Seeing people disappear all the time makes the game feel really disconnected and antisocial. Especially since the draw distance of other players is already one of the worst ever. You could be standing at a full camp but for several seconds you'll only see empty space.
    yes lets go back to those pain in the arse tele quests
    yes lets go back to
    /sh teleport (cam) can i have it 200K
    /sh make it 500K and i'll tele you
    or waiting 50 min for a teleport no matter the money..

    You guys fail if you want the teleporting gone, That is a fix to a ff11 issue which was that god forsaken needing a mage to teleport. it used to be 500g, now your luich @ 10K >.>
    (1)

  7. #457
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Renshi View Post
    Like I said... try out the hairships and chocobos, then think about if it's smart to remove them.
    only snart thing is to keep the teleportation maybe fix it so it gosts gil instead of anime >.> this system woulda been in game at somepoint much like ffxi and the 100s of ways they fast travel.
    (0)

  8. #458
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Kilta_Firelotus View Post
    only snart thing is to keep the teleportation maybe fix it so it gosts gil instead of anime >.> this system woulda been in game at somepoint much like ffxi and the 100s of ways they fast travel.
    Nah, we can't judge now. Wait some more, like 2-3 months.
    (1)

  9. #459
    Player

    Join Date
    Jun 2011
    Location
    Ul'duh
    Posts
    356
    Hi, I seen someone mention that we should keep the anemia or w.e it's called for the casuals, and they assume the non-casuals will burn through their anema or w.e and begin to rely on mage teleports.

    My worry is that SOMEONE in a 8 player party will have 4 anema, and can teleport the entire party. Mages will NEVER be needed.

    Also, mages will be competeing their telewhoring with [Anema] [Do you have it?]
    (1)

  10. #460
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    I don't think Teleporting should be an active skill that you have to assign to your bar which it would be it were required to be a mage class skill. Its a waste of a slot in combat at that point.


    Please do not make it into a skill.
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

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