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  1. #11
    Player
    ruinedmirage's Avatar
    Join Date
    Aug 2013
    Posts
    461
    Character
    Jera Teiwaz
    World
    Siren
    Main Class
    Weaver Lv 50
    They way I look at it, the only thing I used to need other people for was running a dungeon. (Almost) every other part of this game requires nobody else; the player can be as self reliant as he wishes. SE WANTS people to be self reliant (or they wouldn't have gone with the all-in-one character design), so it's not they're fault if you decide to interact, which indirectly causes you to hate the game and how it plays.

    Wait, did I just encourage playing single player games, or did SE encourage it? o.O
    (0)

  2. #12
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Burrmanchu View Post
    ...Does SE just hate crafters?...
    I have a lot of complaints that they making the game not enjoyable as before,
    but I don't understand why you would get the result "hate crafters"...? ^^;
    (0)

  3. #13
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by ruinedmirage View Post
    ...Wait, did I just encourage playing single player games, or did SE encourage it? o.O
    YoshiP has mentioned ARR was made for solo enjoyable explicitly. I support this idea and stay here. ^^;
    (0)

  4. #14
    Player
    Black91CRX's Avatar
    Join Date
    Sep 2013
    Posts
    685
    Character
    Femke Fisker
    World
    Leviathan
    Main Class
    Archer Lv 56
    Quote Originally Posted by Lemuria View Post
    That part should be pretty obvious. Why spend 1hr to spirit bond a few materia when you can purchase 20 of them in only a few seconds?
    Who can afford 20 top tier materia at 150K each? I'm just saying it's ridiculous to pay that much when spirit bonding is so easy.
    (1)

  5. #15
    Player Adler's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    241
    Character
    Adler Lett
    World
    Odin
    Main Class
    Lancer Lv 50
    Not sure if it is SE fault that someone has got lvl 50 crafter but still has no idea how to make money from crafting.
    Will stick to classics and advise to start using your upper head for thinking. Or just try to search market first and then craft.

    P.S.
    materia problem is not a problem - it has at least 3 different, easy and fast solutions
    (1)

  6. #16
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I made a bunch of low level gear, sold it very quick and then took the sales to buy the materia. It was a godsend for crafting.
    (0)

  7. #17
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    By previewing desynthesis design, I just realised that SE hates crafters ^^;
    (1)

  8. #18
    Player
    Kyana's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    395
    Character
    Kyana Nekote
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Well, the OP has a point.

    We can't make real endgame gear, not even for ourself, and the stuff we can make requires some expensive materia to be better than what we can get with myth tomestones.
    I like crafting, but I didn't master my crafts and got the new tools just to play "I sell my item for 1 gil less" with 50 other crafters all making the same item and undercutting like there's no tomorrow.
    Yes, if you put some thought into crafting you can make money, it's easy. But it takes time if you don't want to join the "spam and undercut" crowd.

    The materia system is another aspect of the game which requires adjustments. The system is nice, but why can't SE create content which requires the "useless" elemental and stat materia?
    It's always the "red" materia. On Ragnarok the price for a single "red" materia IV is higher than the price for a HQ ilvl90 crafted item. I mean, lol?
    Who would buy them to meld into ilvl90 gear?

    I also watched the desynthesis preview...
    So we'll be able to craft an item and then destroy it and get back a fraction of the materials used to make it...eeerm, yes.
    There will be very limited use for desynthesis on normal crafted items.
    It might be nice for all the useless fish, but hunting down rare materials from rare raid/trial drops will suck.


    Well, maybe I'm special, but I'd like to craft stuff for myself. I don't want to sell or trade everything I make.
    But SE makes it hard, for someone like me, to like crafting the way it is.
    Instead of requiring crafting for actual content, doing content is required for crafting.
    With a few exceptions (food, medicine) crafting just exists for the sake of crafting.
    They should implement BoP crafted items with an ilvl between the highest available coil stuff and the easy to get soldiery+ tomestone stuff.
    And there should be more consumable items from all crafting classes, like sharpening stones, jewelry polish, armor patches,....

    Crafting just doesn't feel very rewarding, and I'm not talking about gil.
    (4)
    Last edited by Kyana; 06-30-2014 at 05:48 PM.

  9. #19
    Player
    Paruza's Avatar
    Join Date
    Jul 2014
    Posts
    51
    Character
    Paruza Aoil
    World
    Lamia
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Black91CRX View Post
    Who can afford 20 top tier materia at 150K each? I'm just saying it's ridiculous to pay that much when spirit bonding is so easy.
    Didn't you just answer your own question? The person who does that "easy" work and sells the materia. Keep in mind, the prices can only inflate to the extent that people are willing to pay. So do both if you wish, make materia, keep the stuff you want, sell that which you don't, use the money you make to buy the stuff you want.

    That's just how economics work, and there's only so much stuff that gil is widely useful for, so expect to see that gill dumped into the things people care about.
    (0)

  10. #20
    Player
    Paruza's Avatar
    Join Date
    Jul 2014
    Posts
    51
    Character
    Paruza Aoil
    World
    Lamia
    Main Class
    Conjurer Lv 80
    Another thing to keep in mind is that while the patch definitely increases materia demand, it also increases the housing gil sink *substantially* as well as increasing housing item demand. This means that though materia demand is up, the amount of gil chasing that demand will be less, so don't assume the prices will stay sky high when at the same time a large portion of the player base's liquid gil basically gets deleted via purchasing rooms.
    (0)

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