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  1. #1
    Player
    Physic's Avatar
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    Apr 2011
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    Bladed Arms
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    Balmung
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    Monk Lv 70
    well they could theoreticallly go b2p like guild wars 1, and i think gw2. There is also ftp/subscription models that arent that bad.

    But problem is to be f2p/hybrid you need to have consistent content updates, to have b2p, you have to have very beefy expansions with full story lines, new gears, and you in general want to release one, 2x a year, maybe 1 if the sales are really great. But since they are used to getting more, for less, with ffxi, i doubt they will want to go either route. FFXI sold expansions, and charged you each month while they rolled out the story line from each expansion slowly. Dunno if the devs are up to it
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  2. #2
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    BlackHawkGS's Avatar
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    Jul 2011
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    Lilty Hawking
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    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by Physic View Post
    well they could theoreticallly go b2p like guild wars 1, and i think gw2. There is also ftp/subscription models that arent that bad.

    But problem is to be f2p/hybrid you need to have consistent content updates, to have b2p, you have to have very beefy expansions with full story lines, new gears, and you in general want to release one, 2x a year, maybe 1 if the sales are really great. But since they are used to getting more, for less, with ffxi, i doubt they will want to go either route. FFXI sold expansions, and charged you each month while they rolled out the story line from each expansion slowly. Dunno if the devs are up to it
    Well, that's not really the only reason Guild Wars could do a B2P model. It was also very heavily instanced, from the overworld to the cities, everything was broken down into many instances. This can really help with server load when it's being hosted on other people's comps, hence why games like Call of Duty on consoles can refrain from charging extra for online.

    FFXIV can't exactly do that since the world is all one giant instance; there's no real cheap way to break that down, lol. They unfortunately need an extra source of income, whether it be via micro-transactions or subscription fee, to pay for maintenance on servers hosting all this on their end.
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  3. #3
    Player
    Physic's Avatar
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    Bladed Arms
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    Balmung
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    Monk Lv 70
    Quote Originally Posted by BlackHawkGS View Post
    Well, that's not really the only reason Guild Wars could do a B2P model. It was also very heavily instanced, from the overworld to the cities, everything was broken down into many instances. This can really help with server load when it's being hosted on other people's comps, hence why games like Call of Duty on consoles can refrain from charging extra for online.

    FFXIV can't exactly do that since the world is all one giant instance; there's no real cheap way to break that down, lol. They unfortunately need an extra source of income, whether it be via micro-transactions or subscription fee, to pay for maintenance on servers hosting all this on their end.
    GW2 is going to be full MMO, and it also offering b2p, the whole server thing is highly overated, look at private servers, they usually work off of donations, the real costs are in the development side.
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