Blacksmith weakening enemies constructed of metal.
http://na.finalfantasyxiv.com/#/game...lacksmith/role
Miners debilitating enemies made of mineral compositions.
http://na.finalfantasyxiv.com/#/game...and/miner/role
Blacksmith weakening enemies constructed of metal.
http://na.finalfantasyxiv.com/#/game...lacksmith/role
Miners debilitating enemies made of mineral compositions.
http://na.finalfantasyxiv.com/#/game...and/miner/role
oh the main site..Blacksmith weakening enemies constructed of metal.
http://na.finalfantasyxiv.com/#/game...lacksmith/role
Miners debilitating enemies made of mineral compositions.
http://na.finalfantasyxiv.com/#/game...and/miner/role
I remember reading that now, i think it's worth remembering though that there are many remnants of the original team's plan for the game that we will never see and I think this is simply a case of the official site needing updated - i'm sure they will get around to that when the game is in proper order.Blacksmith weakening enemies constructed of metal.
http://na.finalfantasyxiv.com/#/game...lacksmith/role
Miners debilitating enemies made of mineral compositions.
http://na.finalfantasyxiv.com/#/game...and/miner/role
Yeah but that was my point they already had plans for DoL/DoH to fight in battle along side DoW/DoM but they scraped it before launch. There was an interview in March last year that they were giving examples of how they worked saying that Miner was a THF type class with Treasure Hunter to increase drop rates but it was all pulled before Alpha. My guess is they realised by doing that they could never have the traditional type Jobs that a lot of people want as again all the skills would be split among the DoL/DoH even further.I remember reading that now, i think it's worth remembering though that there are many remnants of the original team's plan for the game that we will never see and I think this is simply a case of the official site needing updated - i'm sure they will get around to that when the game is in proper order.
Yeah this is why it's hard to guess what things we may or may not be getting because there were lots of interviews in the months leading up to alpha/beta testing that had some detailed information on the plan for the game but alot of it seems to have been discarded as the new team simply has a different agenda. Another example is the plan to introduce new classes/jobs/areas/missions etc only in the monthly patches rather than full fledged expansions model that was used in XI, it's not clear if this still stands or not.
Last edited by Xellotath; 07-10-2011 at 11:02 PM.
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