Quote Originally Posted by Ryel View Post
In case that last part wasn't clear: I'm FULLY advocating for Coil to be made HARDER in exchange for removing the current weekly lockout as it stands
It has been said many times this is not a valid solution. The only solution is; Loot isn't 100% guaranteed (think bad drop rates 20% for actual gears, 75% for semi-rare crafting materials, 5% nothing). That's what happens in games that have no lockout, you have to *grind* those instances to get more gear.