Quote Originally Posted by KarstenS View Post
When you make a lockout, that you can only loot at your first kill of the week, than this will not happen and what you are able to loot has the same RNG, like now.
Let's say theoretically:

8 players have 2 characters each that are mirrors of each other.
7 of them play their "dummy characters" and funnel all the gear to the 8th slot person, then the 8th slot switches with someone who was playing a dummy and funnel the gear again to the next person.

Current case: 1 stone, 1-2 oils, 1-2 sands plus loot each week shared for 8 people.
"Loot lockout" on clear + unlimited re-entry: Switching to secondary characters allows 8 people to get each of their mirrored characters 1 stone and 1-2 oils, 1-2 sands plus all loot per week.

They would have to change the distribution somewhat.

Sure, not everyone could do this, but it's still a possibility to account for.