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  1. #21
    Player
    Jarvix's Avatar
    Join Date
    May 2014
    Posts
    54
    Character
    Adrian Silverthorn
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by EricCartmenez View Post
    ...The problem is when the mob appears from nowhere and I'm fighting the boss, such as the end boss in Tam Tara. So I don't want to get the boss near the healer, but I don't want to run around grabbing aggro all over the room. As a WHM or DPS, I will run toward the tank, kiting the bad guys behind me in hopes that he or she notices and grabs them. In the case of Tam Tara and situations such as this, what's the best solution? Do I throw a T-hawk at them? Run in front of them and bring them back? Expect the DPS to take them? Whoever thought tanking was easy is an idiot! (points at self)
    There is no 1 answer for you. It depends upon the other classes in your group. Their abiltiy as a players and most of all your healer. Run each instance multiple times and know the mobs you will be facing. Then base your decision on that. Don't forget to test your healer to see how he handles himself early in the instance.
    (1)
    Some people are like Slinkies - not really good for anything, but you still can't help but smile when you see one tumble down the stairs

  2. #22
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by averlus View Post
    ...used my same methods, but couldn't seem to keep aggro off the healer....

    Sounds like you have regen upon pulling. ^^;
    (0)

  3. #23
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Nicobo View Post
    Sounds like you have regen upon pulling. ^^;
    That is a good point. As a tank you need also be aware of any "outside" buffs that might have been applied to you that will direct aggro to another player. If you notice regen is still on, either remove it (optimal choice) or wait for it to wear. Even stoneskin being cast on you while you pull will direct the additional mobs towards your healer / caster.

    Playing WHM recently has taught me a bit about that lol.

    Syn

    EDIT: LOL and if the heals asks why you remove my REGEN? Explain or (more fun) show with your next pull with it on ^.^ but by that point they should already know.
    (0)

  4. #24
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    All of your accessories are for dps and not for tanking. Use jewelry that gives you VIT. You will be much easier to heal with proper gear.
    (1)

    http://dtguilds.com

  5. #25
    Player
    JonBigwood's Avatar
    Join Date
    Nov 2013
    Posts
    415
    Character
    Jon Bigwood
    World
    Odin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by EricCartmenez View Post
    ...The problem is when the mob appears from nowhere and I'm fighting the boss, such as the end boss in Tam Tara. So I don't want to get the boss near the healer, but I don't want to run around grabbing aggro all over the room.
    Tam Tara is quite low level so it may well be that the healer or DPS that gets aggro runs away instead of running to the tank. The first reaction is running away from the mob, running to the tank is a learnt reaction.

    Especially healers when the group is struggling a bit will have aggro of the mobs when adds appear. Typical case in low level dungeons is Haukke Manor normal mode last boss. The tank has to be very aware and pull aggro as soon as possible when adds appear. Tomahawk or shield lob first, move and attack if necessary. The healer or DPS should try to go near you if he gets aggro, but there might be AoE attacks and he shouldn't step into them. If you don't get aggro quickly you may find the healer is dead, and soon all the party most likely. The general rule would be trying to aggro all the adds as soon as possible. Getting aggro (while surviving :-) ) is the tank's main duty.
    (0)

  6. #26
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Pre-40, I had a few issues with hate on PLD. Prior to shield oath (or when doing low level roulettes pre-40), I found that if I had one DPS focusing on 1 mob and another DPS doing AOEs, keeping hate was actually a little difficult at times. Without the enmity bonus from shield oath, it took pretty careful use of flash and spreading out your halone combos to manage hate. Occasionally I would just rely on Provoke/Cover to handle things.

    However, once I hit 40 and did dungeons that let me use shield oath, I found it to be easy mode, when it came to keeping hate. Shield Lob->Flash 2x-> Fast/Savage on one mob, Halone on another. Repeat, rotating which gets Halone. Once mob #1 is under 20%, ignore it and just focus on whatever is left. Repeat as mobs go down.
    (0)

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