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  1. #51
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Giantbane View Post
    The problem is you can't actually SB i70+ gear outside of dungeons. So if you wanted to SB crafted i70 gear, this is your only option. Not that I agree people should be doing it in a party unless everybody in the group is on board with that.

    But I think the whole spiritbinding system is bad. You go to all this trouble to get high level gear, but spiritbinding specifically requires you don't wear it. Seems very contradictory. Not to mention the worthlessness of elemental materia and near worthlessness of most main stat materia (Dex/Mnd/Int).
    Here is the kicker, Why do you need to Spirit Bond Any gear ilvl70+ to 100%? You can't Convert it, Except for crafted gear. But other than that how cost effective is it to Spirit Bondilvl70/ilvl90 crafted gear? Even then SE should just make it so Level 50 Mobs outside of High level content can spirit bond, just at a slower pace. Also if someone wants to Spirit Bond ilvl70/90 crafted gear in a dungeon I see nothing wrong with that.

    Quote Originally Posted by Giantbane View Post
    Some of the mats for the i70 stuff isn't very expensive if you can craft i70 stuff yourself. And some of the Tier IV materia is becoming very expensive with novus and the i90 crafted gear. So it's a reasonable choice someone might make.
    I do agree with you, But I feel like SE could do something different. When I seen this thread pop up, I had hopes that someone down at SE would use some common sense. I don't even know how many threads have been made about the issues in Crystal Tower since it was released. I know there were a lot, They know the issues that go in there, And I would say a good 50% of it is players trying to Spirit Bond. I've been doing a lot of CT since 2.28 and I still see a lot of players doing SB, You could say it really doesn't effect the game as much as the Trolls, But when you have like 5-8 players SBing it slows things down. If players couldn't SB in CT then I think it would be a lot better, But at the same time if no SBing was allowed then maybe not so many players would go. I really think the second CT should have Spirit Bonding disabled.
    (2)
    Last edited by Arkista; 06-25-2014 at 09:21 AM.

  2. #52
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Arkista View Post
    Here is the kicker, Why do you need to Spirit Bond Any gear ilvl70+ to 100%? You can't Convert it, Except for crafted gear. But other than that how cost effective is it to Spirit Bondilvl70/ilvl90 crafted gear? Even then SE should just make it so Level 50 Mobs outside of High level content can spirit bond, just at a slower pace.
    Some of the mats for the i70 stuff isn't very expensive if you can craft i70 stuff yourself. And some of the Tier IV materia is becoming very expensive with novus and the i90 crafted gear. So it's a reasonable choice someone might make.
    (0)

  3. #53
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by raelgun View Post
    snip
    You don't really need explicit words here, it's up to the player, GMs don't mess with anything that is under the control of the players, that includes the market or even people wanting to watch cutscenes, if the majority agrees or disagrees with something the minority has to follow, should they be kicked there's no ground for abuse report.

    The only time they do accept reports is if there's an agreement in a PF-formed party and someone breaks the agreement (like loot rules).

    It's good to know we are allowed to kick spiritbonders that are using fieldcraft or tradecraft gear.
    (1)

  4. #54
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Zhi View Post
    on full right side with level1-10 accessories, i still hit harder than a full i90 blm. most of the PF requirements are at around the 80-90 level so i think that's good enough for me
    Quote Originally Posted by Urielparadox View Post
    first. no you don't your missing over 60 main stat and 110~ off stats; if the blm is wearing all acc/det gear then maybe you outdamage it but not an i90 blm that knows there rotation.
    Closer to 30 after you factor in the left side gear being ilvl100 instead of ilvl90. The extra weapon damage makes up for a chunk of that.
    Quote Originally Posted by Giantbane View Post
    The problem is you can't actually SB i70+ gear outside of dungeons. So if you wanted to SB crafted i70 gear, this is your only option.
    I don't think too many people will complain about you wearing ilvl70 gear into most dungeons, unless it's extreme primals or BCoB Twintania or higher.
    (2)

  5. #55
    Player
    Doge's Avatar
    Join Date
    Jan 2014
    Posts
    11
    Character
    Aya Shameimaru
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I generally don't mind if people want to spiritbind but some people just overdo it. Equipping full sets of gathering or crafting gear is really not acceptable.
    (6)

  6. #56
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Arkista View Post
    Even then SE should just make it so Level 50 Mobs outside of High level content can spirit bond, just at a slower pace. Also if someone wants to Spirit Bond ilvl70/90 crafted gear in a dungeon I see nothing wrong with that.
    To be honest, that's actually part of the benefits behind the want of danger in the open world. Higher level mobs (in actual level or stats, like dungeon/raid mobs) that are a threat to capped players that just hang around the open world. Basically an option that doesn't involve having to raid if you choose to spiritbind. Likewise, the number of basic lv50 mobs is very scarce. It's actually one of the downsides to the small zones that FFXIV has.

    They may look like it could fit these things, but when you consider the additional content (future dungeon entrances, quest points, etc), it's extremely cramped. Unfortunately, changing the mob choice in areas probably wouldn't be for the best, with some exception. The entire southwestern part of Coerthas is rather barren (for now). Mobs that generally serve no purpose and aren't even of a high enough level to be worthwhile to SB off of compared to much more convenient zones.
    (0)

  7. #57
    Player
    Seiryuukishi's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    297
    Character
    Helios Etoilefilante
    World
    Leviathan
    Main Class
    Paladin Lv 90
    Except SE has already made their stance on this perfectly clear. They're not going to touch it. Move on.
    (5)
    Again I saw that under the sun the race is not to the swift, nor the battle to the strong, nor bread to the wise, nor riches to the intelligent, nor favor to those with knowledge, but time and chance happen to them all.

  8. #58
    Player
    Waeksyn's Avatar
    Join Date
    Aug 2013
    Posts
    584
    Character
    Waekswys Styrmwyn
    World
    Leviathan
    Main Class
    Bard Lv 60
    Quote Originally Posted by Macka View Post
    What I'm saying people wearing spiritbond gear is meeting the requirements doesnt matter if they changed before during or after. Wearing all ilvl 55 gear still qualify for any dungeon in game. I only have problem with people and crafting gear not people wearing battle spiritbond gear.
    You do realize that if you are otherwise i100 and go completely naked on accessories (which is effectively the case with crafting gear) that the iLevel is 61 - well above the minimum. Also, because accessories are weighted too highly in comparison to the main gear due to the formula used, you are effectively hitting better than i70 (weapon is by far the most important).

    So, there is no need for the SB gear to be job appropriate when you are otherwise i100 on the left. Crafting gear makes no difference.
    (3)
    Last edited by Waeksyn; 06-25-2014 at 10:29 AM.

  9. #59
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Gallus View Post
    It's ridiculous....
    I constantly see people asking in PF for i93-i94, then you see the host and his buddy go with i50 crafted accessories to spiritbond..
    Regardless the people SB in an appropriate time or not, logically SB takes place everywhere how come it could be disabled only in dungeons?
    IMO the problem was those parties misleading you. It would be a reasonable expection that everyone i93-94 when the PF requires that.
    Maybe the best solution will be create your own PT and state no-SB , I think there would be many players want to join no-SB SR. ^^;
    (0)

  10. #60
    Player
    Poringing's Avatar
    Join Date
    Jun 2014
    Posts
    68
    Character
    Yari Lanza
    World
    Masamune
    Main Class
    Lancer Lv 50
    People should go with the idiom: "When in Rome, do as the Romans do" or was it "an eye for an eye"?

    Anyway, if you don't like spiritbonding yourself (i.e. prefer fast runs), go into dungeons with your best gear, but also with one gear set for spiritbonding. At the start of the dungeon, check your teammates' gear and decide to change gear as appropriate. A lot of negative feelings come from knowing someone else is profiting through your time and work.

    The only thing that make me cringe and cry for SE to change something is when a relatively new player (GC weapon or somewhere near) decides to do crafter gear spiritbonding and actually falls below the HP threshold for the dungeon and isn't exactly 'pro' enough to understand what is going on. Case in point, walking into Pharos Sirius with <2k HP and doesn't know how to navigate 1st boss' crystal explosions.

    As for OP's issue, leave party? Minor (legal) lies/ exploits from party finder isn't exactly new.
    (2)
    Last edited by Poringing; 06-25-2014 at 10:52 AM.

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