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  1. #1
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    It sounds like you want to keep stamina because of its role in your immersion and role-playing ability. However, it is not a good gameplay mechanic.

    Good gameplay needs to be prioritized over immersion.
    (13)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Rentahamster View Post
    It sounds like you want to keep stamina because of its role in your immersion and role-playing ability. However, it is not a good gameplay mechanic.

    Good gameplay needs to be prioritized over immersion.
    i disagree. I believe it was a good gameplay mechanic, although there were a couple of skills that could have been tweaked, but doesnt matter its going away regardless.
    (2)

  3. #3
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Physic View Post
    i disagree. I believe it was a good gameplay mechanic, although there were a couple of skills that could have been tweaked, but doesnt matter its going away regardless.
    Yeah, I know you do. We had that giant discussion in that other thread about this.
    (0)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    36
    It's time to give up the idea that those players can finally understand how the current battle mechanic works and enjoy it.

    According to the recent updates, SE will only turn basic normal attacks into Auto-Attack. The tactical normal attacks may still remain and come with adjusted CDs and recovery lags, and that is actually the same with our current battle mechanic. Therefore, the concept of stamina may somehow still be hold by having well-adjusted CDs and recovery lags. This means, those players who can enjoy and take advantages from the current battle mechanic are still able to do well after Auto-Attack patch. On the other hand, those who can't understand that they are playing FF14 and keep blaming their ignorance for battle mechanic may still suffer the same pain even when auto-attacks mechanic is installed.
    (2)