These bits from the newest Live Letter caught my interest.
I said that this was a 24 vs. 24 vs. 24 battle, but we've made some significant changes to the Duty Finder, and if it seems like it's going to take too much time to match, the Duty Finder will automatically scale down to 16 vs. 16 vs. 16, and again to 8 vs. 8 vs. 8. The system will calculate queue times internally and automatically make changes based on the number of players waiting to join, so players should have no problems registering via the Duty Finder. It's been designed so that no matter the time of day or how many people are available, it will be possible to queue for matches.For Frontline, we've implemented a new system referred to as "item level sync." We're still making final adjustments as to whether we will sync to item level 80 or 90, but if you wear equipment that is higher than this, it will be synced automatically. Additionally, the morale stat utilized in the Wolves' Den will not be used here, and fights will take place on a completely even playing field. However, you'll still be able to use PvP actions, and I believe this is where differences will develop. In the future we may utilize item level sync for different types of battles such as time attacks.A: For the most part, the rewards will be the same as the Wolves' Den, and you'll be able to rank up and earn action points for PvP action enhancement. You'll be able to obtain this warsteed mount as well. Also, we realize many players are working hard to accumulate Allagan tomestones of soldiery, so we've decided to add them as rewards for participating. We've tried to make Frontline an option in addition to fighting through dungeons, so we hope you'll all give it a try.So... I've changed my mind about Frontlines. I'm actually really, really excited for it now! Bring it on!A: There are no limitations on roles in Frontline, so as an example, you could go in as 24 healers. However, it's also possible to change jobs at your Grand Company's main outpost. We've done away with role restrictions to prioritize the speed of party matching, so you can discuss party roles after you enter.