


They didn't change them, there were just fewer people doing them so the zerg wasn't there to steamroll everything once people realised dungeons were better XP.
2.28 actually saw them change the scaling though so now they scale much better. Those big boss fates that used to be impossible without a zerg are now quite easily soloable. When I got The Four Winds for my animus last week I was expecting to need a group for it but it's soloable since 2.28's scaling fix.
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