
Originally Posted by
Kiara
Hi Premium,
You see the situation as the glass half-empty, others may not agree with you, sorry. But that's your opinion and your prerogative.
As I mentioned in another reply, so you think the videos on Youtube of people sneaking into those unused areas represent 100% completed work? Most of the areas I saw in those videos were unlit, un-or-half-textured, completely barren shells of what might be the 2 Raid Dungeons Yoshida-san is talking about. That's not 100% "done" and ready to go.
Now if when 1.18 hits and we run inside and it looks EXACTLY like the Youtube videos? I think you and every one of us can laugh and flame Yoshida-san and his team for doing nothing for the Dungeons since we've seen them look just like that in the videos.
But have ANY of us actually seen Thousand Maws or Dzemael Darkhold? No.
So none of us can claim it's copypasta until we get there. Time will tell.
Same for your arguments on the bosses and mobs: I agree those 2 teaser screenshots are pretty sad because it only shows copy & pasted mobs. But none of us have raided those dungeons yet, right? Again, pessimistic view is: "Oh, EVERYTHING is going to be copy & pasted. From the Dungeons to the Mobs and the Bosses." Optimistic view: "We hope there are some new monsters and bosses and new areas to raid in."
Rewards: None of us have seen all the rewards / new items / armor / weapons from Patch 1.18, 1.19, so we won't know until those 2 patches hit if we've gotten any new Art Assets that way.
Quest Hubs: Of course there are probably some reused props / items (crates, barrels, tent). But let's pass judgement on the Quest Hubs if they're 100% copy & pasted when we actually *see* them? Right?
Beastmen Strongholds: Now you're just taking a negative view (your prerogative). That one screenshot of the Steampunk-looking area of a Beastman Camp in the Producer Letter looked pretty awesome. If you believe those were 100% done and fully textured, lit and completed already in our game, then more power to you. I believe that Beastmen Strongholds are things being developed still.
Yes Ifrit is in the game, but are all of his different Attacks, Weaponskills, Final Attacks for his new playable encounter done? We saw a cinematic Ifrit (gorgeous), but what about the playable version where we fight him in real-time? For potential different stages of the Boss Fight? What about his Boss Arena? (If it's just the same area as the current storyline, then, sure, you're right that there's nothing there. But we don't know yet.)
And what about the massive planning, concept work, 1st pass modeling / texturing / lighting / development / 2nd pass modeling / texturing / lighting / etc. of the Major Map Revamp in the massive R1 to 50 Zone Thread? I think changing the areas around all 3 Nations is a pretty big task that's going to take a long time (more than just a few months).
Ultimately, after the dust settles from 1.18, 1.19 and 1.20, we can look back and see just how much or little the team has provided for us.