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  1. #21
    Player
    Richiealvian's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    534
    Character
    Rinoa Heartily
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    When using a WHM, if dps is good generally I don't even need to heal on pulls anymore, just bosses. bray speedruns are group efforts, and it can only succeed with the right mindset and teamwork. If one side is rather weak, then another must step up and adjust. EG, low tank.. heal more, low tank.. dodge aoe (as the tank) low dps heal more, etc.
    (0)

  2. #22
    Player
    JonBigwood's Avatar
    Join Date
    Nov 2013
    Posts
    415
    Character
    Jon Bigwood
    World
    Odin
    Main Class
    Gladiator Lv 80
    Hi, now a tank point of view. I personally prefer to divide the first pull in two, usually it goes fine. Even then if people are low geared you may have problems. I have died there in a small pull because "I didn't use hallowed ground", when I nearly never die there and don't use hallowed ground in a small pull normally.

    If the party asks for only one pull, I do one pull, up the ramp to the right where there are no bombs. I use cooldowns one after the other, starting with hallowed ground, then sentinel, etc. and hope for the best. I worry more about keeping hate (circle of scorn, flash all the mp then recover mp and flash, maybe attack a mob that loses hate) than avoiding AoE, but I try to avoid if I can. Things happen very fast when you have a lot of mobs on top of you. I have had some successes in DF. Other times, in PF with people that want Speed Runs, we wipe. Everything has to go well, the healer be on top of everything and the mobs have to die fast. If mobs don't die fast enough, the tank and the healer can't do much.

    The rest of pulls are usually easier, it's the first big pull the one who gives problems, at least for me.
    (0)

  3. #23
    Player
    Yonko's Avatar
    Join Date
    May 2014
    Posts
    235
    Character
    Yonko Chao
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by JonBigwood View Post
    The rest of pulls are usually easier, it's the first big pull the one who gives problems, at least for me.
    I find the pull after the first boss to worse from a healers perspective since they can all choose to attack the same random person which can "one-shot" them before I can do anything.
    (0)

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