Quote Originally Posted by Geracia2 View Post
to add variety.
you might have forgotten that they have access to more information than you. statistics on GC preferences, activity with seal accumulation and what not. If they have the data on the average stats and completion rate of those attempting coil1/2, prettry sure they have a more informed perspective on how to introduce something like Frontlines.
XI had a similar thing with their PvP. City-states determined your team and each team played for control of a zone.

TL;DR - dev understand of the game > your understanding
To be fair, this is the same team that said less than 100 people would beat T5 before it was nerfed, and we see how that turned out. They also got wrong how many subscriptions would be around at the beginning (not that this is a bad thing). I could understand there being skepticism on their understanding.