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  1. #1
    Player
    FenreyVarnell's Avatar
    Join Date
    Oct 2013
    Posts
    42
    Character
    Fenrey Varnell
    World
    Cactuar
    Main Class
    Lancer Lv 50

    Ninja - What abilities might it borrow from other classes?

    Alright, I know it's a little early to jump the gun on what extra abilities ROG/NIN might be able to use, but here's what i'm speculating.

    It sounds like ROG/NIN could borrow certain PUG abilities such as Internal Release (and what kind of ROG/NIN would do without that?). THM might be pushing it. Surecast? Perhaps it could take advantage of certain LNC abilities like Blood for Blood, Keen Flurry and Impulse Drive. ARC is probably a bust, since Yoshida clarified ROG/NIN would be a STR class. Bloodbath I could see being shared from MRD, for soloing purposes and emergency situations. Invigorate from GLA could be possible as well.

    My situation is this: I just came back from...about a 6-month hiatus. I'm a level 50 DRG, with GLA30, MRD26, PUG16, THM15 and ACH6. Should I go a little further in leveling some of those classes in case I might need one of them later down the road?

    Thoughts? Opinions?
    (0)

  2. #2
    Player
    Rusubandenwa's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    25
    Character
    Donnatella Mewhattodo
    World
    Brynhildr
    Main Class
    Lancer Lv 60
    We really have no idea what they'll use based on the video released, but since they're not coming for at least 2 patches, I don't think you have to worry too much about having the right cross-class skills just yet.
    (0)

  3. #3
    Player
    FenreyVarnell's Avatar
    Join Date
    Oct 2013
    Posts
    42
    Character
    Fenrey Varnell
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Heh, I just like to think ahead, I suppose. Wow though, two patches? Gives me plenty of time to catch up.

    Thanks for the advice.
    (0)

  4. #4
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    First off Invigorate is from LNC, haha.

    ARC could show promise with Raging and Quelling Strikes.

    BRD uses PGL+LNC.
    MNK uses LNC+MRD.
    DRG uses MRD+PGL.

    NIN, following that pattern, could probably end up using MRD+ARC or ARC+PGL being the only two DoW combinations unused. My best guess would say ARC+PGL but it might be ARC+MRD.

    So the 3 possible classes I could see NIN using:

    ARC:
    Raging Strikes: Attack Power +20%.
    Quelling Strikes: Reduces enmity of each attack.
    Venomous Bite: Damage and DoT (this is cross-classable GLA/MRD/LNC/PGL and currently not usable on jobs which is why I think NIN would get it).
    Straight Shot: Damage and Crit Rate +10% (same reason as above).
    Hawk's Eye: DEX+15%, ACC+100%.

    Reasoning: We see DPS increase, enmity reduction, critical hit rate increase, accuracy increase. These are pretty standard things for a NIN. The DEX wouldn't likely do anything for it (unless it affects crit rate at all) except for soloing but would be a nice tie-in for DEX usually being a NIN trait. We also see a poison which would make sense for a NIN and is already cross-classable just not for any current jobs.

    PGL:
    Featherfoot: Evasion +15%.
    Secondwind: 400 potency cure based on attack power.
    Internal Release: Crit Rate +10%.
    Haymaker: Reactionary attack, slow+20%.
    Mantra: Increases HP recovered by 10% AoE.

    Reasoning: We see a bit of a DPS increase and some survivability (which all melee DPS have in some way). The evasion boost is the key here as it is very NIN-like.

    MRD:
    Foresight: Defense +20%.
    Skullsunder: 100potency attack.
    Bloodbath: Converts 25% of your next attack to HP.
    Mercy Stroke: Off GCD 200 potency attack used on mobs under 20% HP and restores your HP if it kills the mob.
    Fracture: Damage and DoT.

    Reasoning: The other melee DPS use it. It offers tools for survivability, a DoT and an strong off-GCD attack.
    (0)
    Last edited by MartaDemireux; 06-17-2014 at 06:40 AM.

  5. #5
    Player
    Altimis's Avatar
    Join Date
    Apr 2012
    Location
    Unknow
    Posts
    423
    Character
    Altimis Farron
    World
    Aegis
    Main Class
    Arcanist Lv 50
    Just for your information

    DPS class (which Rouge and Ninja are DPS) and they clearly melee class as well

    Its pretty safe to assume they will take: Lancer, Pugilist, Marauder, Archer and Thaumaturge (since they show potential to use Magic so Swiftcast might kick in)

    This may help you decide easier which classes you want to max 50
    (0)

  6. #6
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    I feel as though they may cross class skills with MNK and DRG. And DRG and MNK may very well lose MRD skills and get NIN skills if they are more valuable.
    (2)

  7. #7
    Player
    Bombast's Avatar
    Join Date
    Jan 2014
    Posts
    321
    Character
    Bombastica Davion
    World
    Balmung
    Main Class
    Fisher Lv 60
    Quote Originally Posted by SE
    Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.
    Sounds like one of the classes, at the very least, will be Arcanist (Signs sound a lot like the geometric maths they use) or, more likely, Conjurer (Stone, Aero, and 'Living Beings' are there hat).

    As for the melee class they will almost certainly get their stuff from, Pugilist makes sense. But then again, Summoners and Black mages get Archer moves. So who knows?
    (0)

  8. #8
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Houston009 View Post
    I feel as though they may cross class skills with MNK and DRG. And DRG and MNK may very well lose MRD skills and get NIN skills if they are more valuable.
    I was thinking that, too. However then I thought "What about when they add even more classes in the expansion and perhaps more later on?" We'd end up seeing constant changes to what jobs can use what class actions. I think that would be a lot of re-balancing work. Not to mention a lot of work for wiki's having to stay updated and people having to level new classes for their jobs. Also all the time they put in leveling say PGL for Mantra on BRD would be thrown out if they give BRD MSK+LNC (or a new 3rd DEX based class) abilities for instance.

    Quote Originally Posted by Bombast View Post
    Sounds like one of the classes, at the very least, will be Arcanist (Signs sound a lot like the geometric maths they use) or, more likely, Conjurer (Stone, Aero, and 'Living Beings' are there hat).

    As for the melee class they will almost certainly get their stuff from, Pugilist makes sense. But then again, Summoners and Black mages get Archer moves. So who knows?
    I'd sooner say ACN over CNJ. ACN's two carbuncles are air and earth based and living beings. However, I can't see what good abilities they would get. They'll be wearing STR gear so all their magical attacks wouldn't do anything for them. They'd get Ruin, Physick, Eye for an Eye and Virus. Nothing really useful for a STR based class. I'm almost scared to think about them turning NIN into a pet based class and getting Summons 1 and 2... but that quote does sound viable.
    (0)
    Last edited by MartaDemireux; 06-17-2014 at 07:26 AM.
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  9. #9
    Player
    Bombast's Avatar
    Join Date
    Jan 2014
    Posts
    321
    Character
    Bombastica Davion
    World
    Balmung
    Main Class
    Fisher Lv 60
    Quote Originally Posted by MartaDemireux View Post
    I'd sooner say ACN over CNJ. ACN's two carbuncles are air and earth based and living beings. However, I can't see what good abilities they would get. They'll be wearing STR gear so all their magical attacks wouldn't do anything for them. They'd get Ruin, Physick, Eye for an Eye and Virus. Nothing really useful for a STR based class. I'm almost scared to think about them turning NIN into a pet based class and getting Summons 1 and 2... but that quote does sound viable.
    From what we've seen from the Ninja video, the only magic things they do are explosions. I doubt they'd get pets, and any spells they do have will most likely still be strength based somehow.

    Alternatively, maybe the magical attacks wont have their damage be based on stats at all, but on weapon damage, combined with some sort of enemy factor (Positioning, or some sort of stacking mechanism?).

    It's an interesting notion.

    EDIT: Though, honestly, no matter what, I see the Ninja kind of getting the shaft on this when it comes to cross class abilities. Not as bad as Paladins, but still, not great.
    (0)
    Last edited by Bombast; 06-17-2014 at 07:33 AM.
    Quote Originally Posted by Lyniaer View Post
    Now that you've been sufficiently called on the carpet; your move, rhetorical, flatulent, fustian, gaseous, gassy, grandiloquent, oratorical, orotund, windy, bloated, elevated, florid, flowery, grandiose, highfalutin (also hifalutin), high-flown, high-sounding, inflated, lofty, ornate, pompous, pontifical, pretentious, stilted, tumid, turgid; overdone, verbose, wordy - BOMBASTIC.

  10. #10
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Most likely, it'll be Pugilist and Lancer. That gives you the four really big cross-class abilities for melee DPS: Invigorate, Blood for Blood, Second Wind, and Internal Release. Marauder could possibly be one, as Bloodbath and Mercy Stroke are fairly nice in the hands of a DPS, but not as nice as those four.

    I don't see Archer happening, as SE seems to want Raging Strikes and Quelling Strikes kept to ranged DPS and casters (which is fine, as they don't really have any DPS cooldowns on their own). I REALLY don't see Conjurer, Thaumaturge, Arcanist, or Gladiator happening; none of them give you anything that would in any reasonable way benefit your job as a melee DPS. Gladiator gives you tanking cooldowns, which you don't need. Conjurer gives you healing spells, which you don't need. Thaumaturge gives you Surecast and Swiftcast, okay, but if any of the Mudra actually have a cast-time, the ninjutsu better hit like a train, because that's a LOT of DPS you lose by casting them (and Blizzard II is just useless to everyone). Arcanist gives you a mixed bag of stuff, but still, it's useless for you as a melee DPS.

    Quote Originally Posted by Houston009 View Post
    I feel as though they may cross class skills with MNK and DRG. And DRG and MNK may very well lose MRD skills and get NIN skills if they are more valuable.
    Essentially this. The most likely thing to happen is NIN will receive cross-class abilities from the Pugilist and Lancer, while the DRG and MNK drop Marauder from their list of available cross-class abilities and receive Rogue's in exchange.
    (1)
    Last edited by Nahara; 06-17-2014 at 08:14 AM.



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