Just wanted to give everyone a better understanding of the bigger picture here... so you can see the pricing behind the pricing. One is way over priced... one is priced at the top of the currenty selling history. Hope it helps to calm some of your feelings.
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I see two sales in the 140k range. The original seller, seeing as he had the only one up for sale at the time, was trying to get a sale in that upper range. Seeing as the item in question sold for around that much in the past, he isn't really that over-priced.
In fact, the 110k price-point was probably caused by undercutting and the original seller may be attempting to return it back to a more profitable threshold.
That said, OP probably just saw that some sold recently for 110k and plopped theirs on the MB. No big deal.
With that history the guy putting one up for 149999 is smart; an item like that selling out indicates it's underpriced.
Oh look, the RL card, complete with a tirade that is nowhere near relevant to the situation.You have no idea how an economy works. In the real world, price fixing (like trying to convince everyone that they shouldn't undercut by more than a few gil) is illegal because it locks out competitors from entering the market, because competition is only bad in the eyes of the monopoly/oligopoly owners. In the game world, of course, it's not illegal but that doesn't make you any less of a douche bag for trying to recreate douchy rl behavior in a game and promoting as the way "a market is supposed to work".
It depends on the item & how fast they're moving. For anything with decent speed, it's 1-5gil undercuts from me. If I go to unload my basilisk whetstones, lanolin, junk what-have-yous, and they're sitting at 1.1k/unit NQ, forget it. Nobody's going to buy bulk at that price, so I'll happily undercut to something a little more sane like 200g or 150g or whatever. You can't argue that's ruining the market because people WILL still buy your 1-1.5k individual whetstones because most people don't need 99 of the silly things.
The other thing to consider, moreso with the stackable items like ingots, is that not everyone's bound by the same cost-to-craft model.
Rather, you can offset the cost of craft & profit through sheer throughput, so anything leftover at the end of the day (eg, ingots) is pure profit whether you npc it or sell it via MB. In that regard, I'd rather massively undercut to try & force someone else to buy me out & relist it because (1) that's instant gil, all of my crap sold (2) more space freed up, more retainer slots freed up to craft/sell more profitable items (3) it's relatively little profit compared to your flagship crafts, and not worth the time spent relisting constantly. It's basically byproduct, where it's nice if you can milk something outta it, and while I'd rather milk 50g, 100g/unit out of it, at the end of the day if it's not sold, it's getting npc'd for 4g, so I will happily & massively undercut if that's what it takes to get that stuff sold even if below the perceived cost-to-craft.
The original posters point was not about how much the item cost... but rather that people can easily see who crafted an item and then send tells to them to complain about pricing.
And the sale for 145K was back on May 11th...so unless you base your pricing on something that sold 1 month ago... you might want to reconsider your statement.
Fixed for accuracyThere's what is called "polite" undercutting, to be the first on the list, and there is "stupid" undercutting, that destroys the market value of an item.
Player A: sells item for 1000g
Player B: sells same item for 999g <---- this guy is an a-hole
Player C: sells the same item for 998g <---- this guy is also an a-hole
Player D: sells the same item for 500g <---- this is probably player A
Player E: sells the same item for 499g <---- this guy is an a-hole
Invalid point. The 140k guy was the only one up for sale when he put it up; it'd be dumb to not at least try to get that much.The original posters point was not about how much the item cost... but rather that people can easily see who crafted an item and then send tells to them to complain about pricing.
And the sale for 145K was back on May 11th...so unless you base your pricing on something that sold 1 month ago... you might want to reconsider your statement.
OP's point is moot. People like being able to see who crafted an item and that feature has been around since FFXI. People can also send tells to crafters and there's not much we can do about that. It was rude of the dude to send a scathing tell, but OP has to grow a pair and suck it up buttercup.The original posters point was not about how much the item cost... but rather that people can easily see who crafted an item and then send tells to them to complain about pricing.
And the sale for 145K was back on May 11th...so unless you base your pricing on something that sold 1 month ago... you might want to reconsider your statement.
The date of a sale means nothing. The item sold at that price once and it can sell at that price again.
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