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  1. #1
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Yeah....because +20% more dmg from tank is life saver.
    If applying Storm's Eye was a 20% damage increase, you'd have to be mental not to use it.

    Quote Originally Posted by Cidant View Post
    Honestly any war that's not keeping SE near 100% of the time should prob not be playing war
    I think there are more essential skills to master in the role of playing a Warrior than managing to squeeze out an extra 5% damage in a role that doesn't even specialize in damage.
    (0)

  2. #2
    Player
    Skull_Angel's Avatar
    Join Date
    May 2011
    Posts
    204
    Character
    Leon Solitario
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Delorean View Post
    I think there are more essential skills to master in the role of playing a Warrior than managing to squeeze out an extra 5% damage in a role that doesn't even specialize in damage.
    It should equate to an 11% increase in damage when up.

    Personally, I'm with the guys that push for keeping it up as much as possible; War only brings one utility with it outside of it's tanking abilities, and that's increasing it's damage. When you can execute your main priorities without issue you should be working on utilizing your job's other beneficial traits/actions, warrior's happens to be increasing it's ability to deal damage. Do you sacrifice your main priorities to do so? No, but you should squeeze it in whenever you are realistically able to. You don't have to push the envelope of what your class/job is capable of, but you're doing a disservice to yourself and your party members.
    (2)