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  1. #11
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Should definitely help keep the DPS whining down
    (0)

  2. #12
    Player
    Malamasala's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Lalah Elakha
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    This was always needed to correct the ratio of dps players and tank/healers. Sadly making the parties easier to form, will not mean better loot distribution for dps unless the drops are personal.
    (1)

  3. #13
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,889
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    So more space for DPS classes.

    That good.

    Though tanks benefit more from this with no loot comeptition but their roles will be more pressured in return.
    (0)

  4. #14
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,547
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 100
    One less tank, one less bad attitude =)
    (6)

  5. #15
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Malamasala View Post
    This was always needed to correct the ratio of dps players and tank/healers. Sadly making the parties easier to form, will not mean better loot distribution for dps unless the drops are personal.
    It will probably be:
    Caster
    Bard
    Goon
    Monk
    Tank
    Healer
    sets for DPS just like CT1.

    If the party have a good DPS distribution, you'd at worst have to fight over loot with one other person.

    I think the chances of more specific gear (like different for smn and blm, war and pld, sch and whm) are slim to nonexisting.
    (0)

  6. #16
    Player
    axemtitanium's Avatar
    Join Date
    Jul 2012
    Posts
    992
    Character
    Titania Basilikos
    World
    Hyperion
    Main Class
    Thaumaturge Lv 100
    Nice catch, thanks OP.
    (0)

  7. #17
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Nekodar View Post
    Based on various sources (translations from non-official sources) combined with the Q/A thread, UAT, oil and sand will eventually drop from Syrcus Tower at 30% drop rate.
    And oil/sand will NOT be in there from 2.3, but will gradually be added over time... Chances are UAT will be there from start sharing loot lockout with the gear that drops in there.
    That would allow people to get the Weathered weapons.
    My guess is that oil will be next (for accessory upgrades) in 2.35 and sand in 2.38.

    My guess is also that it will be an extra chest at the last boss that is shared over the full alliance.
    Same sentiments. At best UAT avail at 2.3, but the order should be UAT => Oil => Sands to keep some balance in check.

    Should be like how Archeon's blade fragment work - bonus chest per alliance at the final boss which shares the same weekly lock out.
    (1)

  8. #18
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Ooshima View Post
    Same sentiments. At best UAT avail at 2.3, but the order should be UAT => Oil => Sands to keep some balance in check.

    Should be like how Archeon's blade fragment work - bonus chest per alliance at the final boss which shares the same weekly lock out.
    Going to be a pain to get the item if they go that route.
    Not only 30% drop rate, possibly shared between the three items so the real drop rate for sands may become like 10%, but then also have to fight 23 others for it.
    1/24 on winning drop, 3/10 for one of the three to drop, 1/3 for the right one to drop... 1/240 on winning the right drop... Not odds I favor... So I hope it's not like that...
    (1)

  9. #19
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nekodar View Post
    Going to be a pain to get the item if they go that route.
    Not only 30% drop rate, possibly shared between the three items so the real drop rate for sands may become like 10%, but then also have to fight 23 others for it.
    1/24 on winning drop, 3/10 for one of the three to drop, 1/3 for the right one to drop... 1/240 on winning the right drop... Not odds I favor... So I hope it's not like that...
    i think thats the point for it to be difficult to aquire, seeing how the alternative to getting it requires you to be at turn 7/8 minimum.
    (1)

  10. #20
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Great news!
    (0)

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