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  1. #1
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Xatsh View Post
    An XI/EQ clone has longevity but no draw to the majority population. A WoW clone is a big draw with no staying power longterm. Pick your poison I guess. Would you want a game with 200k people that last 10yrs or a game with 1million ppl that last 2 yrs
    I know this is rhetorical but from an investment point of view it actually is way better to have the latter for time value of money and market share reasons. The faster you get your RoI the better which goes a long way to explain the "pay2play then free2play a year later" model of many mmos.
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  2. #2
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SarcasmMisser View Post
    I know this is rhetorical but from an investment point of view it actually is way better to have the latter for time value of money and market share reasons. The faster you get your RoI the better which goes a long way to explain the "pay2play then free2play a year later" model of many mmos.
    For a money making concept it is 100% better the get the masses up front.

    It is why almost everyone does it. Massive income = higher stocks = more money for investors = more bonuses for the executives. More money now, more to invest in other projects, even greater change to make more money.

    Or in most cases company borrows money to make game. They need massive profits or their investors get angry. SO they go for the big initial profit.

    The video game genre is not about makiing truly great games anymore... it is about making a quick buck. It is why not only the mmo genre, but the video game genre is just hurting atm.
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