Hmmmm new class = new relic weapon to get.
Means titan HM in a nutshell again XD
2 tanks, 2 healers, 4 ninjas.
Yay


Hmmmm new class = new relic weapon to get.
Means titan HM in a nutshell again XD
2 tanks, 2 healers, 4 ninjas.
Yay
Never a mind was changed on an internet board, no matter how good your arguments are...
Halp. Too many iconic dps classes! Warrior, PLD and White mage aren't ICONIC?! besides, titan HM will be 1 healer, 1 tank, 6 ninja
It will prob make the duty finder wait longer but on the other hand it may bring players back to the game i mean my guilds dead right now everyone has all classes max or at least were they are happy at. So anything to bring ppl back is a good thing or at least that's how i see it![]()

Are you kidding me? Ive seen far less people abusing tanks then tanks abusing other people. Im not alone as you can see, i think that reflects a general experience across the game. If there is an issue its the other way around.If people want more tanks then they should consider being less abusive to the current stock.
http://forum.square-enix.com/ffxiv/t...h-level-haters.....
As of right now the only thing that adding more tank classes would do is diversify the current stock of tanks, you wouldnt see more tanks, just less pld/war.
TL;DR There are a lot more asshole tanks.

They have to be to be willing to put up with dps. Nice tanks stop being tanks after a short while.Are you kidding me? Ive seen far less people abusing tanks then tanks abusing other people. Im not alone as you can see, i think that reflects a general experience across the game. If there is an issue its the other way around.
TL;DR There are a lot more asshole tanks.


I disgree, adding a new tank and healer class/job isn't going to fix the problem. I don't understand why you feel these additions will fix the communites attitude.
I like how you think just releasing a new Tank and Healer means people are going to play them, especially over the insanely popular Ninja. It really wouldn't make a significant difference, there would still be far too many DPS queuing verses Healers and Tanks.
You know what would be a better "solution" to this "problem"? Increasing the Adventurer In Need bonus temporarily. Seeing as people will likely be able to queue up on low level and guildhest roulettes and almost guarantee the easiest dungeons/guildhests, I'm sure more than just myself will be taking advantage of that. Then there are people who haven't leveled everything and can use this as a good chance to level their Tanks and Healers. Even without new Tank or Healer Jobs, more Tanks and Healers are likely to be queuing than regular, if they're not, again, SE can just increase their reward for queuing.
The only remaining "issue" is the number of Rouges running around the world doing FATEs/etc. The only serious problem there is the massive competition for Hunting Log entries, but again; Arcanist didn't cause huge problems in this regard, and Arcanist had a radioactive squirrel following them around. Much more screen clutter there.

That's a really good idea, if that gil bonus were, say, tripled and maybe throw some extra tomestones in it too, I'd bloody well take advantage of that.
Keep the high rewards around for 3-5 weeks or until the new class hype dies down a little, easy fix, everyone is happy.
Dark Souls 1 and 2 had pc releases and SE was forced to remake FF14. I see nothing wrong with petitions.
That being said, I barely queue for things anyways these days as a drg so, whatever?
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote





