

I will wait for your thread complaining that this one got deleted and you don't know why.
So instead of having them work hard on a new Tank and Healer class for the expansion, you want them to add a new Tank, Healer, the Rogue AND the Ninja? Sure, it's not like they don't have enough on their plate. Let's just double that shit up yo!


1.- Most people has already all their classes above 30 at least. Anyone playing solid 3 hours a day since launch. What can i grant you about this point is that nor you or i know the exact numbers and we can only hope SE make an informed decicion about this numbers they and only they have.
2.- No everyone is diferent than most players. Sadly for your point, MOST PLAYERS are interested in NIN and WILL BE leveling them.
3.- Even if they fix the melee DD-Ranged DD ratio, they will not get rid of the party setup issue, parties are made to old a max of 2 or 4 DPS, adding more DPS just will make queues longer for both, ranged and melee since you will never have the same proportion of classes anyway, add on top of that that a good portion of the DPS population will be in the same class.
4.- Those same reasons have been proved useless right now to solve the actual DPS queue times in low level content, average 20 minutes on a crowded server. You think another DPS wont hurt it even more?
5.- Pre-made parties are an option of the game, as is not playing anymore, it makes no sense to call this card since we are not talking about the options we have to deal with the problem, we are talking about how to PREVENT the problem. Two diferent things.
6.- People playing to reach new level caps will do it first in their mains, and that level cap will obviusly requiere high end content and high end leveling, rising the level cap will actually HURT the situation by making dedicated tanks and healers to stay away from low level content by being in high end leveling.
7.- Because leves and FATEs are incredibly well done content everyone is happy to do for the octozillion time. Of course you dont have much of a choice when queue times become +1 hour.
As i said before already, adding anything ALONE that breaks the 2-1-1 ratio is a bad idea. But from the list of bad ideas, being that class alone a DPS is the worse idea.
Last edited by Alexander_Dragonfang; 06-11-2014 at 02:27 PM.

The reason people aren't playing tanks and healers isn't because they don't like the Jobs that we have, it's that they don't want to play those specific roles, sure you'll see initial interest for the roles shoot up on release, but it will quickly go back to normal when the new factor is gone and what you're left with is a role you don't want to play.
The idea of delaying a Job because of such notions is absurd.

its going to be like ACN when i was released, at least that branched in to two jobs
i wll be playing rogue > nin because i have nothing left to lv
retainers50/crafters50/gatherers50/dow50/dom50
ready for those long df waits while i fate it up


Actually they dont. And this is specially true for tanks.The reason people aren't playing tanks and healers isn't because they don't like the Jobs that we have, it's that they don't want to play those specific roles, sure you'll see initial interest for the roles shoot up on release, but it will quickly go back to normal when the new factor is gone and what you're left with is a role you don't want to play.
The idea of delaying a Job because of such notions is absurd.
And that initial interest as you call it will last weeks, till you begin to see ninjas, the surviving ones, making into a very crowded end game that already have more than restricted space for melee DPS and then the initial DF/PF issue of the low level "singularity" will turn into high level problems. But yeah, you are right, why make things good from the begining if we can make it bad and then go on fixing and adding problems to the devolpment.
Don't worry OP. you have some very good points and superb forethought. We'll just be able to say "I told you so" later.


Its gonna be x1.000.000 times worse than ACN. ACN was new in comparison to beta test and was launched with a lot of classes along it, of course since no one could play it in beta, a lot of people played it because it was new from the beta perspective, but soon players moved to the other classes, those, what, 2 weeks? were hellish for DF. But now things are diferent, is a completely new class that comes to a game with LOTS of high level charactes, more high levels than low leves and with a player base already stable that is not seeing big influx of characters (most of the PS4 players are actually PS3 players)... I wouldnt be suprised if for the first weeks we see a 5 ninjas - normal DPS - healer - tank ratio like: 5-3-1-1.
You don`t know how much i dont want to make that thread. Mostly because i care about the game (more than white knighs that are just indulgent to SE mistakes) and above all the game experience. A gazillion ninjas running arround will be fun on day 1, for week 2 will be just tiring, booring and the whole idea behind this class as a concept and a much needed new air to refresh the already 1 year old classes that barely have seen changes will make players just feel sick of even playing as ninja. And the whole implemantation will crumble away. And you will probably see all the trolls on this thread starting threads like "ninja suck", "queue times too long", "cant find party as ninja" and a neverending list of titles lol.
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