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  1. #11
    Player
    mhfan06's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Utsukushii Zetsumei
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by SirEdeonX View Post
    No.

    Sad face for Rogue.

    Hmmm....that's also a reason i was asking....I really like the rogue class and the cool twin daggers etc....I don't mind Ninja but i think the classes are kind of a waste....Maybe they should create some incentives to class only.
    (4)

  2. #12
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    How come your character information only show lv 26 MRD tho?

    but anyway to answer your question. Some party require war to go mrd in T8 and T9. but it is "not necessary". War can do the task also. If you ask if it is better or not, then yes, it is better as MRD. Just like when you solo, people would say MRD also better.

    So in party, you play class a little bit depend on situation, and when solo, if you bother, then you can also change to class to be more effective.
    (0)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  3. #13
    Player
    mhfan06's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Utsukushii Zetsumei
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Gilthas View Post

    Warrior only really starts to be better for soloing when you start getting the Warrior specific equipment that Marauder can't wear. The stuff that Marauder can also wear is typically harder to get than the WAR specific stuff. But once you're rocking those the stuff you solo melts easily anyway.
    Do you have any examples? I'll be glad to gear up my Marauder for solo etc...just dont know where to look...Thanks!
    (0)

  4. #14
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    Sure you can pretty much use any cross class skill you want if you unequip you soul stone, that is true.

    You all do realize you take like a 10% stat penalty though by removing your soul crystal right? Sure, for maybe a dps job, you might be able to stack a bunch of dps cooldowns and try to make up the difference but... Even so, It seems questionable at best, or everyone would be doing it.

    Your base stats (like strength, dexterity,etc) are hard to replace with just a cooldown unless you didn't have as many dps stats as other dps classes to begin with (like the mentioned warrior).

    A heads up though, you also can't wear any of your job specific AF gear when you remove your soul stone either, but allagan gear, crafted gear and soldiery gear are options.
    (2)
    Last edited by Cherie; 06-11-2014 at 10:20 AM.

  5. #15
    Player
    mhfan06's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Utsukushii Zetsumei
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Alise View Post
    How come your character information only show lv 26 MRD tho?
    .
    No idea...i have nothing at lv 26....doesn't it say main class: maurader lv 50 right by my name?
    (1)

  6. #16
    Player
    Enepttastic's Avatar
    Join Date
    Apr 2011
    Posts
    83
    Character
    Valaerin Mathens
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Going to be honest and say that I don't bother to unequip my soul crystal to go back to MRD. I don't really have enough cross-class skills to make it worth it, nor do I have a useful axe aside from my relic at the moment.

    That said, even if I had the cross-class skills unlocked, I still wouldn't bother. Last thing I need when tanking as WAR is trying to use a useful cross-class skill that I don't have access to.
    (2)
    Until now there have been mainly two means of progression: the first being defeating powerful enemies in end-game content to obtain high-item-level equipment, and the second being collecting Allagan tomestones to purchase gear. The Zodiac Weapons do not have the restrictions of these two methods, but are designed to take a long time to complete.
    Current Tome Requirements for Zodiac Weapons:
    225+900+13500+1500= 16125
    Additionally: Post limits are, flat-out, completely idiotic. 1k char limit's stupid to begin with but 20 posts a day? Seriously? What the hell SE?

  7. #17
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Quote Originally Posted by mhfan06 View Post
    Do you have any examples? I'll be glad to gear up my Marauder for solo etc...just dont know where to look...Thanks!
    Your gear will have to be either Coil gear or Soldiery tome gear. Weapons would be either Coil weapon or Leviathan weapon.
    But one of the main incentive to using class over job is the cross-class skills, which you will need to work on. Your ARC, PGL and LNC are all locked (and you can use PGL skills on WAR).

    Until then, keep that soulstone on so you get your stats boost.
    (0)

  8. #18
    Player
    Genjuro's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    149
    Character
    Hyacinth Feng
    World
    Ultros
    Main Class
    Bard Lv 90
    Who plays classes at level 50? I do, but only when I'm running around. I often run around with my archer instead of bard when I'm hunting for pelts or meats. In situations like this, there's no need to specialize. The job classes are designed with party play in mind while classes were designed for solo. Also I find that I can toss an occasional heal or raise if need be.

    Have I seen anyone walk into endgame content or even hard content as a class. Nope. The reason why is that most battles and dungeons now have some sort of a special task for each job. DD's are required to burn mobs at some point. Having additional skills from jobs aide in mitigating more damage for tanks and healing for healers.

    I have seen a GLD try to tank Darkhold; it was a heal fest and it was harder for him to hold hate not having shield oath. We won, but it took a bit more effort to control the balance of the party.
    (1)

  9. #19
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by mhfan06 View Post
    Hmmm....that's also a reason i was asking....I really like the rogue class and the cool twin daggers etc....I don't mind Ninja but i think the classes are kind of a waste....Maybe they should create some incentives to class only.
    You're looking at classes wrong. A WAR is still a MRD but with more tanking skills. Ninja is still a Rogue but with ninjitsu learned from the Doman.
    (2)

  10. #20
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    I ran into a Marauder for Ifrit HM at one point on my Paladin. After the initial surprise, he pretty much challenged me in regards to taking hate.

    I didn't take him up on his offer because I usually OT Stun for Ifrit HM anyways, so it didn't matter who was tanking.
    (0)

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