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  1. #41
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    I'm conflicted with this. One one hand, it would take away from the unique look of crafters. On the other hand, it would a.) create a huge demand for these crafted pieces, thus raising their value, and b.) allow me to wear my dope alch lab coat on my black mage.
    (0)

  2. #42
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Skivvy View Post
    While I would love to wear my leatherworker AF all the time, I prefer they keep the AF locked to each specific job. Now...I'd be open to removing restrictions on other non-AF gear, but leave AF alone in my opinion.
    I agree, some things need to stay unique. There would be some cool outfits you could make, but it would not stop with crafting AF. Job AFs would get the same requests.

    /tell Hey Mr. Goldsmith can you meld something for me?
    /reply I'm a Monk, dumbass
    (2)

  3. #43
    Player
    Darus's Avatar
    Join Date
    Oct 2013
    Posts
    174
    Character
    Darus Skybound
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 80
    They should add this, but they need to make it a requirement to hit 50 in that crafting class to wear it. Kinda make it a bonus reward for making it to 50 in a non combat class.

    Unfortionately the creation of any non standard system makes it a bit difficult to the team as a lot of supposedly simple tasks seem near impossible to be added. This means it could take a lot of work and time to get it implemented, but I hope they do it. A person just grabbing a cooking outfit without making it to 50 cooking would make cooks feel inferior. Wearing it as a lancer with a fork trident because you worked your butt off to hit 50 just makes it a even better reward for your work.
    (2)

  4. #44
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    I would LOVE it if they were available to all classes but ONLY IF YOU HAVE MAXED THAT PROFESSION.
    Then it would give you a little vanity incentive to level the other classes.
    (0)

  5. #45
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Sessurea View Post
    that alchemist coat tho
    Skirt and stokings look fantastic too

    (0)

  6. #46
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Titor View Post
    I would LOVE it if they were available to all classes but ONLY IF YOU HAVE MAXED THAT PROFESSION.
    Then it would give you a little vanity incentive to level the other classes.
    only if that would also work with DoM/DoW AF gears (wearing monk AF gear with every class so long I have monk at lv50)
    (1)

  7. #47
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Felis View Post
    only if that would also work with DoM/DoW AF gears (wearing monk AF gear with every class so long I have monk at lv50)
    Yeah, I am all for removal of glamour restrictions in general. If I am able to magically make my gear look completely like something else, I do not know why there are arbitrary restrictions on it (from a magical standpoint)
    (0)

  8. #48
    Player
    Heavy01Mk2's Avatar
    Join Date
    Feb 2014
    Posts
    132
    Character
    Natasha Bezukladnikov
    World
    Exodus
    Main Class
    Arcanist Lv 60
    I would like to kill shit in my fancy wvr suit pls
    (0)

  9. #49
    Player
    Enepttastic's Avatar
    Join Date
    Apr 2011
    Posts
    83
    Character
    Valaerin Mathens
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by CYoung187 View Post
    I agree, some things need to stay unique. There would be some cool outfits you could make, but it would not stop with crafting AF. Job AFs would get the same requests.

    /tell Hey Mr. Goldsmith can you meld something for me?
    /reply I'm a Monk, dumbass
    Personally, I despise options being limited for no other reason than to be limited. I think the glamour system should remove the current class restrictions and replace it with the following(barring weapons due to animation issues):

    Is it possible for your character(meaning does it have the class/job at the appropriate level) to equip a projectable item?
    If yes: Item is usable for glamour.


    Quote Originally Posted by Darus View Post
    They should add this, but they need to make it a requirement to hit 50 in that crafting class to wear it. Kinda make it a bonus reward for making it to 50 in a non combat class.

    Unfortionately the creation of any non standard system makes it a bit difficult to the team as a lot of supposedly simple tasks seem near impossible to be added. This means it could take a lot of work and time to get it implemented, but I hope they do it. A person just grabbing a cooking outfit without making it to 50 cooking would make cooks feel inferior. Wearing it as a lancer with a fork trident because you worked your butt off to hit 50 just makes it a even better reward for your work.
    Honestly, my suggestion shouldn't be hard to implement, and would have been simple to use to begin with. Instead of a check that works like this(incoming pseudo-code):

    Code:
    If ((currentClass = gearRequiredClass) AND (currentLevel >= gearRequiredLevel)) glamor = yes
    it'd be:

    Code:
    if(reqClassLevel >= gearReqLevel) glamour = yes
    A bit less generic example would be, say for a piece of gear that requires any DoL class at level 45 to equip:

    Code:
    if((charFshLevel) || (charBotLevel) || (charMinLevel) >= 45) glamor = yes
    While it would probably be annoying to go through all of the gear and implement this behavior now, it'd only become more hassle as additional content comes out.
    (0)
    Until now there have been mainly two means of progression: the first being defeating powerful enemies in end-game content to obtain high-item-level equipment, and the second being collecting Allagan tomestones to purchase gear. The Zodiac Weapons do not have the restrictions of these two methods, but are designed to take a long time to complete.
    Current Tome Requirements for Zodiac Weapons:
    225+900+13500+1500= 16125
    Additionally: Post limits are, flat-out, completely idiotic. 1k char limit's stupid to begin with but 20 posts a day? Seriously? What the hell SE?

  10. #50
    Player
    ruinedmirage's Avatar
    Join Date
    Aug 2013
    Posts
    461
    Character
    Jera Teiwaz
    World
    Siren
    Main Class
    Weaver Lv 50
    If ever there should be a RIOT for anything, it should be an open glamour system.

    I think the open glamour system should be unlocked somehow, though. Maybe by hitting 50 in ALL classes (crafting, combat, gathering) then talking to the guy in Apkallu Falls guy. This ensures that you CAN wear and glamour any and everything, and cuts down on everyone doing so right away.

    Another idea is to make a new kind of ultimate glamour crystal that "binds on craft", which can glamour anything to anything (within slot limitations) but can only be made and used by the person crafting it. Putting a rare mat or two for these ultimate glamours crystals could be reason to get people into the game more.

    My last idea was making a rep system for Sunsilk, Fen-Yll, and the BLS/ARM companies. After building rep with them, they'd allow you to use their own facility and plans (limited amount of time or attempts) to craft a glamoured version of any item to a class of your choice. (Actually, the request I sent to SE involved using things like Ifrits horn, Phoenix Down, Odin Mantle, Titan Heart, etc to make new "Primal Armor" under these conditions, but you get the point).

    In all these cases, it would take an extraordinary amount of time to acquire the glammed look you're after, and time sinks are what the current trend is apparently.
    (0)

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