
Originally Posted by
CYoung187
I agree, some things need to stay unique. There would be some cool outfits you could make, but it would not stop with crafting AF. Job AFs would get the same requests.
/tell Hey Mr. Goldsmith can you meld something for me?
/reply I'm a Monk, dumbass
Personally, I despise options being limited for no other reason than to be limited. I think the glamour system should remove the current class restrictions and replace it with the following(barring weapons due to animation issues):
Is it possible for your character(meaning does it have the class/job at the appropriate level) to equip a projectable item?
If yes: Item is usable for glamour.

Originally Posted by
Darus
They should add this, but they need to make it a requirement to hit 50 in that crafting class to wear it. Kinda make it a bonus reward for making it to 50 in a non combat class.
Unfortionately the creation of any non standard system makes it a bit difficult to the team as a lot of supposedly simple tasks seem near impossible to be added. This means it could take a lot of work and time to get it implemented, but I hope they do it. A person just grabbing a cooking outfit without making it to 50 cooking would make cooks feel inferior. Wearing it as a lancer with a fork trident because you worked your butt off to hit 50 just makes it a even better reward for your work.
Honestly, my suggestion shouldn't be hard to implement, and would have been simple to use to begin with. Instead of a check that works like this(incoming pseudo-code):
Code:
If ((currentClass = gearRequiredClass) AND (currentLevel >= gearRequiredLevel)) glamor = yes
it'd be:
Code:
if(reqClassLevel >= gearReqLevel) glamour = yes
A bit less generic example would be, say for a piece of gear that requires any DoL class at level 45 to equip:
Code:
if((charFshLevel) || (charBotLevel) || (charMinLevel) >= 45) glamor = yes
While it would probably be annoying to go through all of the gear and implement this behavior now, it'd only become more hassle as additional content comes out.