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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    418
    I don't mind an aggro system indicator, but I'm concerned with too many color values and the blinking it's going to start making the UI look like an over dressed Christmas tree.

    Quote Originally Posted by SuzakuCMX View Post
    I'd like to think so, but if it's not at least very noticeable it shouldn't blink at all.

    EDIT: Oh and I'd also like to think it's for people like myself who have red-green color blindness, since only Red blinks.
    I'm going to pile both my thoughts from this quote. Why did they choose green as low level aggro when we also have a green indicator that's used to indicate a non aggro type mob? Maybe if they did yellow-orange-red instead of starting with green.
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  2. #2
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Shikaree View Post
    I don't mind an aggro system indicator, but I'm concerned with too many color values and the blinking it's going to start making the UI look like an over dressed Christmas tree.



    I'm going to pile both my thoughts from this quote. Why did they choose green as low level aggro when we also have a green indicator that's used to indicate a non aggro type mob? Maybe if they did yellow-orange-red instead of starting with green.
    It's green? I thought it was brown .=.

    Anyways it'll probably be a different shape. Like a DIAMOND.
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