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  1. #11
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Rentahamster View Post
    It'll allow you to ride the line as close as possible, so you can go all out as a DPS character and execute your various -enmity skills when they will do the most good.
    that's the point. There is no challenge if you just watch the bar... the game is not going into a casual direction it's going into a "every retard can play it" direction. It already is one of the easiest mmos out there. Can it become even easier?
    It seems it can....
    (19)

  2. #12
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Billybongster View Post
    I just skipped to the bottom, noticed there was nothing about the patch date, then stopped caring.
    ^This ladies and gentlemen is why SE doesn't release information all the time because people will stop wanting to know what's IN the patch to WHEN the patch is going to be released.

    As for the enmity meter, I feel most people will adjust like they did when the Devs implemented the AggroIcon.
    (17)

  3. #13
    Player
    Junpei's Avatar
    Join Date
    Mar 2011
    Posts
    446
    Character
    Gunso Gunso
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    I'd really like to know if it's possible for mobs to be targeting different players with different attacks.

    For example, a Dragon type that has a tail attack and a bite attack, can target a player in front and in rear simultaneously.

    Or if there's a hydra of sorts that each head can mark an individual target. I feel mobs like this could offer a lot of variety in the combat system for special fights.
    (1)

  4. #14
    Player
    Raze's Avatar
    Join Date
    Mar 2011
    Location
    Margaritaville
    Posts
    407
    Character
    Glass Blades
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I'm all in favor of the icon! When mobs are attacking me I get flustered and need to be reminded they are attacking me.
    (2)

  5. #15
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Bah. Any mmorpg with thread indicator didn't make tanking easier. I don't see the point.
    If you are a sucky tank, you suck even with indicator.If you're a sucky dd or mage, you'll still suck.Maybe spammers would have an easier life:
    >"The OMFGNM uses Sonorus Blast"
    >"FFFFFFF..."
    (4)
    Last edited by yukikaze_yanagi; 07-06-2011 at 08:38 PM.

  6. #16
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Spells like Sonorous Blast are still going to affect parties. They were designed to create a frantic situation in a battle. This is exactly what it does. =)
    (4)


  7. #17
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I hate to hate, kind of.

    But a blinking red light seriously? lol That would be so annoying and distracting I think. Its like when light comes up on your car dashboard, or your dvd player is broken and time keeps flashing and you're trying to watch tv and its just impossible to do that!

    hahah see how it is whenever this patch comes.

    Wont be so much bad on fluxating hate or short battles, but like 10-15 min NM and tank holds hate, gunna be BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK
    (9)

  8. #18
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    seems like a bunch of people dont want this...sucks they are going to do it anyways...bleh.
    (7)

  9. #19
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    It might be unnecessary like aggro icon, but it doesn't harm anyone by implementing it, maybe it might hurt ego of those people that have illusion that they are so good at a game by their ability to guess their hate level in a fight.
    (27)

  10. #20
    Player
    Kirith's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    194
    Character
    Areon Maere
    World
    Ragnarok
    Main Class
    Lancer Lv 22
    Enmity icon? I'm not playing anymore, but i guess it's time for me to cancel my subscription definitely.

    It might be unnecessary like aggro icon, but it doesn't harm anyone by implementing it, maybe it might hurt ego of those people that have illusion that they are so good at a game by their ability to guess their hate level in a fight.
    Yeah right. They are just removing every little sense of uncertainty or surprise this game had. I played FFXI for years and i have never seen anyone boast about how well they can predict enmity levels. Simply because you could never be 100% certain what they were.
    (8)
    Last edited by Kirith; 07-06-2011 at 08:51 PM.

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