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  1. #1
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Spells like Sonorous Blast are still going to affect parties. They were designed to create a frantic situation in a battle. This is exactly what it does. =)
    (4)


  2. #2
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I hate to hate, kind of.

    But a blinking red light seriously? lol That would be so annoying and distracting I think. Its like when light comes up on your car dashboard, or your dvd player is broken and time keeps flashing and you're trying to watch tv and its just impossible to do that!

    hahah see how it is whenever this patch comes.

    Wont be so much bad on fluxating hate or short battles, but like 10-15 min NM and tank holds hate, gunna be BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK
    (9)

  3. #3
    Player
    Tempestmoon's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    281
    Character
    Mataya Tempestmoon
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by viion View Post
    I hate to hate, kind of.

    But a blinking red light seriously? lol That would be so annoying and distracting I think. Its like when light comes up on your car dashboard, or your dvd player is broken and time keeps flashing and you're trying to watch tv and its just impossible to do that!

    hahah see how it is whenever this patch comes.

    Wont be so much bad on fluxating hate or short battles, but like 10-15 min NM and tank holds hate, gunna be BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK BLINK

    I think it depends on how it is implemented. I know everyone is probably thinking of some bright fast blinking seizure causing light. I think it will be more subtle then that. We will soon see.
    (0)

  4. #4
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Tempestmoon View Post
    I think it depends on how it is implemented. I know everyone is probably thinking of some bright fast blinking seizure causing light. I think it will be more subtle then that. We will soon see.
    I'd like to think so, but if it's not at least very noticeable it shouldn't blink at all.

    EDIT: Oh and I'd also like to think it's for people like myself who have red-green color blindness, since only Red blinks.
    (1)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    418
    I don't mind an aggro system indicator, but I'm concerned with too many color values and the blinking it's going to start making the UI look like an over dressed Christmas tree.

    Quote Originally Posted by SuzakuCMX View Post
    I'd like to think so, but if it's not at least very noticeable it shouldn't blink at all.

    EDIT: Oh and I'd also like to think it's for people like myself who have red-green color blindness, since only Red blinks.
    I'm going to pile both my thoughts from this quote. Why did they choose green as low level aggro when we also have a green indicator that's used to indicate a non aggro type mob? Maybe if they did yellow-orange-red instead of starting with green.
    (0)

  6. #6
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Shikaree View Post
    I don't mind an aggro system indicator, but I'm concerned with too many color values and the blinking it's going to start making the UI look like an over dressed Christmas tree.



    I'm going to pile both my thoughts from this quote. Why did they choose green as low level aggro when we also have a green indicator that's used to indicate a non aggro type mob? Maybe if they did yellow-orange-red instead of starting with green.
    It's green? I thought it was brown .=.

    Anyways it'll probably be a different shape. Like a DIAMOND.
    (0)

  7. #7
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    seems like a bunch of people dont want this...sucks they are going to do it anyways...bleh.
    (7)

  8. #8
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zanfire View Post
    seems like a bunch of people dont want this...sucks they are going to do it anyways...bleh.
    Kinda like how you people complained about aggro icon which ironically the complaints died down even before the toggle was added.

    People need to stop complaining before implementation.
    (9)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    It might be unnecessary like aggro icon, but it doesn't harm anyone by implementing it, maybe it might hurt ego of those people that have illusion that they are so good at a game by their ability to guess their hate level in a fight.
    (27)

  10. #10
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Chardrizard View Post
    It might be unnecessary like aggro icon, but it doesn't harm anyone by implementing it, maybe it might hurt ego of those people that have illusion that they are so good at a game by their ability to guess their hate level in a fight.
    Lol yeah. Interesting addition though.
    (0)
    Last edited by Munba; 07-06-2011 at 08:55 PM.

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