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  1. #1
    Player
    Rhas's Avatar
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    Feb 2013
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    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by jars View Post
    that is bad because.....?
    Continuing the thought.

    because its not a single player jrpg.
    (1)

  2. #2
    Player
    Wildsprite's Avatar
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    Jul 2011
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    1,303
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rhas View Post
    Continuing the thought.

    because its not a single player jrpg.
    no its a dynamic content MMO which means they can change any content to be soloable if they choose
    (1)

  3. #3
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Wildsprite View Post
    no its a dynamic content MMO which means they can change any content to be soloable if they choose
    And how well did that work for LOTRO? An MMO that actually did just that.
    (0)

  4. #4
    Player
    Wildsprite's Avatar
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    Jul 2011
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    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Rhas View Post
    And how well did that work for LOTRO? An MMO that actually did just that.
    bad decisions can cause bad things to happen in the first place, just because it happened with LOTRO doesn't mean it will happen with any other game. I personally hated LOTRO anyway

    replying to the post below me here because I apparently reached my limit ~rolls eyes~
    Quote Originally Posted by Gilraen View Post
    You used to be able to co-op Toto-rak in 1.0, it was one of the better ways to earn seals. I don't see a problem allowing solo dungeon runs, but then I also see the problem. Every active dungeon is one less instance in the queue, and if they let you solo as a 50 then noone else would be able to join in. If too many people steal instances for solo escapades you get what happened in the first month of 2.0. It's up to Square, really, to determine if the risk to instance server demand is worth it.
    a solution to this would be to add seperate servers for solo DF and slowly add the dungeons to those. ofcourse they would end up with a mess where people would have to queue up and wait but it would still be better than overcrouding the regular DF servers and causing instabilities in those
    (0)
    Last edited by Wildsprite; 06-05-2014 at 05:20 PM. Reason: stupid forum post limitations