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  1. #1
    Player
    Pseudopsia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,078
    Character
    Kare Ruhts
    World
    Gilgamesh
    Main Class
    Archer Lv 57
    When you equip Boarskin Himantes the damage difference is very apparent. Following test is against a tough mob first using Jade Hora then running away letting very same mob heal to full and attacking with Boarskin Himantes.

    Pair of jade hora +1 equipped in Main Hand slot.
    The roadrunner is engaged.
    Your Heavy Strike hits the roadrunner from the rear for 104 points of damage.
    Critical! Your Heavy Strike hits the roadrunner from the rear for 137 points of damage.
    Your Flurry hits the roadrunner for 82 points of damage.
    The roadrunner's attack hits you for 292 points of damage.
    Your Flurry hits the roadrunner for 75 points of damage.
    Your Flurry hits the roadrunner for 81 points of damage.
    Your Flurry hits the roadrunner for 82 points of damage.
    Your Flurry hits the roadrunner for 76 points of damage.
    Your Flurry hits the roadrunner for 78 points of damage.
    Your Flurry hits the roadrunner for 74 points of damage.
    Critical! The roadrunner's attack hits you for 321 points of damage.
    Your Flurry hits the roadrunner for 78 points of damage.
    Your Flurry misses the roadrunner.
    Critical! Your Flurry hits the roadrunner for 92 points of damage.
    Critical! Your Flurry hits the roadrunner for 90 points of damage.
    Your Flurry hits the roadrunner for 71 points of damage.
    The roadrunner readies Rancid Belch.
    Your Hawk's Eye grants you the effect of Hawk's Eye.
    Your Victimize II removes your Hawk's Eye effect.
    The roadrunner evades your Victimize II.
    That command cannot be performed.
    The roadrunner's Rancid Belch inflicts you with the effect of Sleep.
    The roadrunner's attack hits you for 294 points of damage.
    You are no longer asleep.
    Your Heavy Strike hits the roadrunner for 105 points of damage.
    Your Heavy Strike misses the roadrunner.
    The roadrunner evades your Flurry.
    Your Flurry hits the roadrunner for 78 points of damage.
    The roadrunner evades your Flurry.
    Readying Flurry...
    Your Flurry hits the roadrunner for 80 points of damage.
    The roadrunner readies Regurgitate.
    Your Flurry hits the roadrunner for 82 points of damage.
    Critical! Your Flurry hits the roadrunner for 102 points of damage.
    Readying Flurry...
    Your Flurry hits the roadrunner for 75 points of damage.
    The roadrunner evades your Flurry.
    Your Flurry hits the roadrunner for 76 points of damage.
    The roadrunner's Regurgitate fails.
    You use Second Wind II. You recover 586 HP.
    The roadrunner's attack hits you for 291 points of damage.
    The roadrunner evades your Heavy Strike.
    Your Heavy Strike misses the roadrunner.
    Your Heavy Strike misses the roadrunner.
    The roadrunner's attack hits you for 328 points of damage.
    The roadrunner evades your Heavy Strike.
    Your Heavy Strike misses the roadrunner.
    Your Heavy Strike hits the roadrunner for 111 points of damage.
    Readying Flurry...
    Your Flurry misses the roadrunner.
    The roadrunner readies Regurgitate.
    Your Flurry hits the roadrunner for 83 points of damage.
    Your Flurry hits the roadrunner for 76 points of damage.
    Readying Flurry...
    Your Flurry hits the roadrunner for 76 points of damage.
    Your Flurry hits the roadrunner for 80 points of damage.
    Your Flurry hits the roadrunner for 81 points of damage.
    The roadrunner's Regurgitate places 3 statuses on you.
    The roadrunner readies Rancid Belch.
    The roadrunner's Rancid Belch inflicts you with the effect of Sleep.
    The roadrunner's attack hits you for 316 points of damage.
    You are no longer asleep.
    Your Victimize II misses the roadrunner.
    Target will be disengaged in 20 seconds.
    The roadrunner readies Rancid Belch.
    The roadrunner's Rancid Belch inflicts you with the effect of Blind.
    You are no longer slowed.
    The roadrunner leaves combat.
    You are no longer blinded.
    Heavy Strike set.


    Pair of boarskin himantes +1 equipped in Main Hand slot.
    Your Featherfoot II grants you the effect of Featherfoot.
    The roadrunner is engaged.
    Your Heavy Strike hits the roadrunner for 131 points of damage.
    Your Heavy Strike hits the roadrunner for 129 points of damage.
    Your Flurry hits the roadrunner for 90 points of damage.
    The roadrunner evades your Flurry.
    Your Flurry hits the roadrunner for 84 points of damage.
    Your Flurry misses the roadrunner.
    The roadrunner's attack misses you.
    Your Flurry hits the roadrunner for 83 points of damage.
    Your Flurry hits the roadrunner for 84 points of damage.
    The roadrunner evades your Flurry.
    Your Flurry hits the roadrunner for 76 points of damage.
    The roadrunner evades your Flurry.
    Your Flurry hits the roadrunner for 90 points of damage.
    Your Flurry hits the roadrunner for 89 points of damage.
    Critical! Your Flurry hits the roadrunner for 111 points of damage.
    You partially parry the roadrunner's attack, taking 191 points of damage.
    Your Flurry hits the roadrunner for 88 points of damage.
    Your Flurry hits the roadrunner for 82 points of damage.
    Your Flurry hits the roadrunner for 88 points of damage.
    Your Flurry hits the roadrunner for 95 points of damage.
    Your Flurry hits the roadrunner for 92 points of damage.
    Your Flurry hits the roadrunner for 87 points of damage.
    The roadrunner's attack hits you for 222 points of damage.
    Your Hawk's Eye grants you the effect of Hawk's Eye.
    Your Victimize II removes your Hawk's Eye effect.
    Your Victimize II hits the roadrunner for 758 points of damage.
    The roadrunner readies Rancid Belch.
    Your Heavy Strike hits the roadrunner for 122 points of damage.
    Your Heavy Strike misses the roadrunner.
    Your Flurry hits the roadrunner for 89 points of damage.
    You are no longer under the effect of Featherfoot.
    Your Flurry hits the roadrunner for 83 points of damage.
    Your Flurry misses the roadrunner.
    That command cannot be performed.
    The roadrunner's Rancid Belch inflicts you with the effect of Sleep.
    That command cannot be performed.
    The roadrunner's attack hits you for 335 points of damage.
    You are no longer asleep.
    Your Heavy Strike hits the roadrunner for 122 points of damage.
    Your Heavy Strike hits the roadrunner for 123 points of damage.
    (0)
    Last edited by Pseudopsia; 03-11-2011 at 11:31 AM.

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    36
    My base stats are dex 137, str, 128, vit 90 with mind at 43. I usually partner with an archer friend and have to tank for him which is fun keeping aggro =D. I use leather gear for def. In a battle I usually start with Featherfoot before aggro and hit jarring strike II when it goes off (even a short stun stops some damage). Other than that I use heavy strike into flurry and keep hitting flurry until I can max victimize II with a couple buffs on it. If its a long fight I'll keep featherfoot up and when it pops hit jarring strike. If its a group of more than two like the Jigga's I use Aura Pulse (long as im not getting sniffed by something nearby). I also use taunt II when my archer friend pulls aggro so the mob runs back to me. Kinda fun, but often we can manage aggro so the mob keeps running back and forth without attacking much.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    327
    Quote Originally Posted by Pseudopsia View Post
    When you equip Boarskin Himantes the damage difference is very apparent. Following test is against a tough mob first using Jade Hora then running away letting very same mob heal to full and attacking with Boarskin Himantes.

    Pair of jade hora +1 equipped in Main Hand slot.
    Your Heavy Strike hits the roadrunner from the rear for 104 points of damage.
    Critical! Your Heavy Strike hits the roadrunner from the rear for 137 points of damage.
    Your Flurry hits the roadrunner for 82 points of damage.
    Your Flurry hits the roadrunner for 75 points of damage.
    Your Flurry hits the roadrunner for 81 points of damage.
    Your Flurry hits the roadrunner for 82 points of damage.
    Your Flurry hits the roadrunner for 76 points of damage.
    Your Flurry hits the roadrunner for 78 points of damage.
    Your Flurry hits the roadrunner for 74 points of damage.
    Your Flurry hits the roadrunner for 78 points of damage.
    Critical! Your Flurry hits the roadrunner for 92 points of damage.
    Critical! Your Flurry hits the roadrunner for 90 points of damage.
    Your Flurry hits the roadrunner for 71 points of damage.
    Your Heavy Strike hits the roadrunner for 105 points of damage.
    Your Flurry hits the roadrunner for 78 points of damage.
    Your Flurry hits the roadrunner for 80 points of damage.
    Your Flurry hits the roadrunner for 82 points of damage.
    Critical! Your Flurry hits the roadrunner for 102 points of damage.
    Your Flurry hits the roadrunner for 75 points of damage.
    Your Flurry hits the roadrunner for 76 points of damage.
    Your Heavy Strike hits the roadrunner for 111 points of damage.
    Your Flurry hits the roadrunner for 83 points of damage.
    Your Flurry hits the roadrunner for 76 points of damage.
    Your Flurry hits the roadrunner for 76 points of damage.
    Your Flurry hits the roadrunner for 80 points of damage.
    Your Flurry hits the roadrunner for 81 points of damage.


    Pair of boarskin himantes +1 equipped in Main Hand slot.
    Your Heavy Strike hits the roadrunner for 131 points of damage.
    Your Heavy Strike hits the roadrunner for 129 points of damage.
    Your Flurry hits the roadrunner for 90 points of damage.
    Your Flurry hits the roadrunner for 84 points of damage.
    Your Flurry hits the roadrunner for 83 points of damage.
    Your Flurry hits the roadrunner for 84 points of damage.
    Your Flurry hits the roadrunner for 76 points of damage.
    Your Flurry hits the roadrunner for 90 points of damage.
    Your Flurry hits the roadrunner for 89 points of damage.
    Critical! Your Flurry hits the roadrunner for 111 points of damage.
    Your Flurry hits the roadrunner for 88 points of damage.
    Your Flurry hits the roadrunner for 82 points of damage.
    Your Flurry hits the roadrunner for 88 points of damage.
    Your Flurry hits the roadrunner for 95 points of damage.
    Your Flurry hits the roadrunner for 92 points of damage.
    Your Flurry hits the roadrunner for 87 points of damage.
    Your Victimize II hits the roadrunner for 758 points of damage.
    Your Heavy Strike hits the roadrunner for 122 points of damage.
    Your Flurry hits the roadrunner for 89 points of damage.
    Your Flurry hits the roadrunner for 83 points of damage.
    Your Heavy Strike hits the roadrunner for 122 points of damage.
    Your Heavy Strike hits the roadrunner for 123 points of damage.
    Somehow I missed this reply earlier.
    This testing is from much too small a sample.
    On NMs alone I will see my damage range from 8-17 on flurry with no changes to stats equipment or def down BR.
    To say in such a small test that one clearly out damages the other is a bit short sighted.
    For example, there were several more evades and misses with the Jade Hora even though the Jade Hora have 5 more accuracy.
    Just like in 11 there is a larger damage discrepancy than you will find in most MMOs.
    Also another thing to take into account is the mobs resistance to particular types of damage.
    But in this case I think it's simply a matter of damage discrepancy.
    NMs due to their massive amount of hit points are a much better mob to get accurate numbers on.
    I'll try to pick up a pair of +1 Boarskin Himates and post up some numbers, and make sure that my accuracy is matched so damage percentages won't be skewed by misses.
    (0)

  4. #4
    Player
    arlee's Avatar
    Join Date
    Mar 2011
    Posts
    27
    Character
    Nekoh Tee
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    its not gonna do anything impressive on NMs, the Peiste or Jade will outdmg the boarskins there. But so far for anything non NM it seems on regs hits (heavy,flurry,light,pummel) it will outdo any of the top tier knuckles. Weapon skills are a diff. story seems the top tier knuckles outdo the boarskins in that dept. but not by much. I wouldn't say I've done extensive testing but I have tested it a bunch of times on levequest mobs and boarskins come out on top for any mob (dogs, peistes, puks, yarzons, toads, you name it)
    (0)
    Last edited by arlee; 03-18-2011 at 12:38 PM.

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