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  1. #1
    Player
    Lollie's Avatar
    Join Date
    Apr 2012
    Posts
    625
    Character
    Lollie Ondoreil
    World
    Hyperion
    Main Class
    Lancer Lv 80
    You may be miss interpreting the statements that are separate from each other. The below are all individual items.
    When engaged the lb always fills at a consistent rate depending on how many party buffs you have.
    Any damage mitigation or returning status above critical generates roughly5% assuming you don't die in the process of a lb bar (parry, block, heal)
    Any interruption of enemy abilities not caused by los generates roughly 5% of a lb bar (ie stunning eruption, silencing high voltage)

    I'm sure there are a few others as well. The reason why its not done usually is because unless you have to have the lb at a specific point it is as stated its risky and if done wrong is a net dps loss. Assuming you do 25k dmg with an lb3 each event giving 1.66% of all 3 bars you get a flat gain of 415 dmg an event. If the person dies it takes roughly 8 sec (being generous) to get them up to speed again. So you need to get 4 events in to make up the difference in dps loss if the tank is pulling 200, not factoring in the loss of any healer gcds used to get them back up, and any tactical disadvantages.
    (0)
    Last edited by Lollie; 05-31-2014 at 05:38 AM.

  2. #2
    Player
    MoarLegion's Avatar
    Join Date
    Apr 2012
    Location
    Bastok
    Posts
    117
    Character
    Alindalia Finrandi
    World
    Excalibur
    Main Class
    Archer Lv 60
    Quote Originally Posted by Lollie View Post
    snip.
    Knowledge: Dropped.
    (0)
    (My current Free Company) officially states that, (Current Free Company) does not share, condone, support or otherwise endorse what I have to say. (Current Free Company) shall be held harmless and indemnified. Your consent to this agreement is assumed by reading this post.