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  1. #31
    Player
    Black91CRX's Avatar
    Join Date
    Sep 2013
    Posts
    685
    Character
    Femke Fisker
    World
    Leviathan
    Main Class
    Archer Lv 56
    The fate farming was a walk in the park compared to the myth farming that ensues
    (0)

  2. #32
    Player
    Join Date
    Mar 2011
    Posts
    532
    Quote Originally Posted by Tiggy View Post
    That theory never made any sense. It was always written in japanese time which doesn't make any sense when servers aren't based out of japan. Everyone just took a random blog post idea and ran with it. Due to the sheer randomness of Atma's people assumed that they got a drop due to the theory when all that ever happened was your random item dropped. There was never any reason to think this worked. It's ridiculous it went this far.
    People can say whatever they want about it but when I started following it using server time my atma started rolling in.

    Quote Originally Posted by Black91CRX View Post
    The fate farming was a walk in the park compared to the myth farming that ensues
    Please. Myth farming is a joke. Not to mention its not complete RNG. You can calculate how much myth you get for how much effort you put in. Not so with the atma.

    Is the myth an obnoxious grind? Yes, it is. But holy hell its better than dealing with atma farming.
    (2)
    Last edited by necrosis; 05-30-2014 at 11:28 AM.

  3. #33
    Player
    Enepttastic's Avatar
    Join Date
    Apr 2011
    Posts
    83
    Character
    Valaerin Mathens
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Not trying to rain on the OP's parade here but honestly, I'd wouldn't dream of recommending the Atma grind for a casual. There's no direct upgrade from it; aside from ilvl which is an idiotic gating system to begin with, here especially; and it merely opens up another set of tedious grinds.

    Now, if a casual player enjoys the Fate farming, good for them. Seriously, not being sarcastic there. However, if my play time was limited to a couple of hours a day or less, I'd much prefer spending it going after tomes to gear up, level another class, or pretty much anything aside from spending hours at the mercy of RNG to get a non-upgrade.

    That said, my suggestions for casual players who absolutely want to acquire the Atmas: Queue for roulettes(Daily expert/high at minimum) as you're out doing Fates.

    This may sound counter-productive but the reasoning is sound; after you get all twelve Atmas, you're going to be in need of A LOT of myth tomes(1,500 x 9 or 13,500 to be precise).

    The roulettes serve a few purposes depending on your gear status(Assuming overall gear is lower than Myth gear):

    - You'll be that much closer toward having 1500 myth tomes to get your first book once all twelve Atmas are acquired.

    - You can get better gear, either via buying myth(When close to cap)/soldiery gear or via dungeon drops. Being better equipped increases your productivity, not only in the Fates, but in the dungeons, which yet again you will be farming to go from Atma to Animus.

    - If you're already geared in myth gear or above, can either start buying gear for other jobs, or buy myth materials and sell them to increase your finances

    - Reduces the tedium of the Fate farming.

    Will it increase the time taken to get your Atmas? Most likely, depends on RNGesus however. Does it allow you to be a use what time you have a bit more productively? Gods yes.

    Now, I'll fully admit this has a few "flaws." You can't join Atma parties while queued. This'll primarily be for DPS only since healers/tanks don't normally have enough of a queue to worry about. Same goes for chocobos, can't be queued with one out(which is another idiotic area).

    Post-edit to put up the real post edit:

    Quote Originally Posted by necrosis View Post
    People can say whatever they want about it but when I started following it using server time my atma started rolling in.
    Last I understood, the Atma drop rate increase based on hour was supposed to be local time, not server.

    Quote Originally Posted by necrosis View Post
    Please. Myth farming is a joke. Not to mention its not complete RNG. You can calculate how much myth you get for how much effort you put in. Not so with the atma.

    Is the myth an obnoxious grind? Yes, it is. But holy hell its better than dealing with atma farming.
    Torn on this really. Fate farming can at least be done without dealing with as many idiots actively effecting you. Plus, while the RNG's a pain in the ass, it's at least a binary situation. Myth farming deals with running 30 dungeon runs(max, less if daily bonuses/beastmen dailies are taken into account).
    (0)
    Last edited by Enepttastic; 05-30-2014 at 11:54 AM. Reason: Idiotic 1k char limit...And replies to a post...

  4. #34
    Player
    Bloodclaw's Avatar
    Join Date
    Aug 2013
    Posts
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Marauder Lv 100
    Quote Originally Posted by AlrikRouge View Post
    Thanks for te upbeat post and thread.

    I, too, took it on this approach, but refused to be in one location for longer than an hour at once. I kept my main focus on DF roulette during the week, and would do one or two fates in between dungeons, having only 1-2 hours a night.

    While not nearly a fast as some people I know in-game (who have 2 animus and working on 3rd - yeah, 18+ books done...), I'm currently now working on my 4th book, only doing DF roulette and the occasional dungeon to get my tombs stacked up for the next one.

    For me personally, when I focused on farming for atmas, I never got them. When it became a casual go, I got one every 3 days or so, and even accidentally getting two duplicates. Good luck for me on those!

    And to everyone else, too.
    See. There is that 3 days thing again.
    (0)

  5. #35
    Player
    Kald's Avatar
    Join Date
    May 2014
    Posts
    5
    Character
    Kald Vinter
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    I approached the atma grinding with a pretty casual attitude, no plan or any expectations. I didn't do anything special in particular. I managed to collect all twelve pieces in about 14 hours. I stuck to a zone until I got the atma and then moved on. I suppose the one thing I did do was never mount my chocobo at the end of the FATE until after the completion popup went away, but I seriously doubt that made any difference at all. If anyone wants me to party up and grind FATES with them any time, just send me a tell in game.
    (1)
    Last edited by Kald; 06-02-2014 at 11:19 AM. Reason: change in server

  6. #36
    Player
    Karnyboy's Avatar
    Join Date
    Nov 2013
    Posts
    433
    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kald View Post
    I approached the atma grinding with a pretty casual attitude, no plan or any expectations. I didn't do anything special in particular. I managed to collect all twelve pieces in about 14 hours. I stuck to a zone until I got the atma and then moved on. I suppose the one thing I did do was never mount my chocobo at the end of the FATE until after the completion popup went away, but I seriously doubt that made any difference at all. If anyone on Balmung wants me to grind FATES with them anytime just send me a tell in game.
    I did that too!! Lol
    (1)

  7. #37
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Tiggy View Post
    That theory never made any sense. It was always written in japanese time which doesn't make any sense when servers aren't based out of japan. Everyone just took a random blog post idea and ran with it. Due to the sheer randomness of Atma's people assumed that they got a drop due to the theory when all that ever happened was your random item dropped. There was never any reason to think this worked. It's ridiculous it went this far.
    For that theory aren't you supposed to use the Eorzea clock? What would RL timezones have to do with it? If it runs of the Eorzea clock then it wouldn't matter where you were in the world.
    (0)

  8. #38
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Enepttastic View Post
    Not trying to rain on the OP's parade here but honestly, I'd wouldn't dream of recommending the Atma grind for a casual. There's no direct upgrade from it; aside from ilvl which is an idiotic gating system to begin with, here especially; and it merely opens up another set of tedious grinds.
    While I, too, would be reluctant to recommend such a grind-heavy project to a casual player, I have to point out that the reason it can be considered casual-friendly is that it can be done at your own pace. You don't depend on a static party as you do with Coil or (if you want reliable results) Leviathan, and you don't have to schedule specific times to meet with people to get the job done. The Atma grind, however ridiculous the RNG, can be done whenever you have the spare time, with no advance scheduling.

    The Myth portion is the same way, thanks to Duty Finder. Have time for a dungeon? Roulette some Myth! Got an Atma book you're working on? Do the items in it whenever it's convenient. It may take many months to get the job done this way, but it will get done eventually. And even looking at it that way, it's STILL an improvement over the grinds of MMORPG games past. I'm looking at you, FFXI Mythic Weapons... :P
    (0)

  9. #39
    Player
    Erudain's Avatar
    Join Date
    Aug 2013
    Posts
    390
    Character
    Eldarion Telcontar
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Black91CRX View Post
    The fate farming was a walk in the park compared to the myth farming that ensues
    Yeah, but here is the thing with myth grind....is not random.
    You know exactly (more or less...unless a dungeon fails) how many you can farm daily/weekly according to what playtime you have or want to invest.

    Lets say you can play 3-4 hours daily, you do all your dailys roulette + the 6 beast quest, you know more or less how long it will take you getting the 13500 tomes.
    Playing 3-4 hours daily can net you 0 atmas for several days if the RNG gods don't like you.
    (0)

  10. #40
    Player
    BunnyChain's Avatar
    Join Date
    Aug 2013
    Location
    Lavender Beds (✿◠‿◠)
    Posts
    689
    Character
    Rena Cebe
    World
    Moogle
    Main Class
    Conjurer Lv 1
    I was putting it off for a long time, worrying about getting really bad luck with them, aside from Twin's tome being better stats-wise.
    Started last Sunday, 10 FATEs in a zone and then moving on to the next, usually doing 3 or 4 (zones) a day. I guess I was really lucky, got them all yesterday.

    My tip: switch zone after about 10 FATEs.
    (0)
    Last edited by BunnyChain; 05-31-2014 at 05:17 PM.

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