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  1. #33
    Player
    Enepttastic's Avatar
    Join Date
    Apr 2011
    Posts
    83
    Character
    Valaerin Mathens
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Not trying to rain on the OP's parade here but honestly, I'd wouldn't dream of recommending the Atma grind for a casual. There's no direct upgrade from it; aside from ilvl which is an idiotic gating system to begin with, here especially; and it merely opens up another set of tedious grinds.

    Now, if a casual player enjoys the Fate farming, good for them. Seriously, not being sarcastic there. However, if my play time was limited to a couple of hours a day or less, I'd much prefer spending it going after tomes to gear up, level another class, or pretty much anything aside from spending hours at the mercy of RNG to get a non-upgrade.

    That said, my suggestions for casual players who absolutely want to acquire the Atmas: Queue for roulettes(Daily expert/high at minimum) as you're out doing Fates.

    This may sound counter-productive but the reasoning is sound; after you get all twelve Atmas, you're going to be in need of A LOT of myth tomes(1,500 x 9 or 13,500 to be precise).

    The roulettes serve a few purposes depending on your gear status(Assuming overall gear is lower than Myth gear):

    - You'll be that much closer toward having 1500 myth tomes to get your first book once all twelve Atmas are acquired.

    - You can get better gear, either via buying myth(When close to cap)/soldiery gear or via dungeon drops. Being better equipped increases your productivity, not only in the Fates, but in the dungeons, which yet again you will be farming to go from Atma to Animus.

    - If you're already geared in myth gear or above, can either start buying gear for other jobs, or buy myth materials and sell them to increase your finances

    - Reduces the tedium of the Fate farming.

    Will it increase the time taken to get your Atmas? Most likely, depends on RNGesus however. Does it allow you to be a use what time you have a bit more productively? Gods yes.

    Now, I'll fully admit this has a few "flaws." You can't join Atma parties while queued. This'll primarily be for DPS only since healers/tanks don't normally have enough of a queue to worry about. Same goes for chocobos, can't be queued with one out(which is another idiotic area).

    Post-edit to put up the real post edit:

    Quote Originally Posted by necrosis View Post
    People can say whatever they want about it but when I started following it using server time my atma started rolling in.
    Last I understood, the Atma drop rate increase based on hour was supposed to be local time, not server.

    Quote Originally Posted by necrosis View Post
    Please. Myth farming is a joke. Not to mention its not complete RNG. You can calculate how much myth you get for how much effort you put in. Not so with the atma.

    Is the myth an obnoxious grind? Yes, it is. But holy hell its better than dealing with atma farming.
    Torn on this really. Fate farming can at least be done without dealing with as many idiots actively effecting you. Plus, while the RNG's a pain in the ass, it's at least a binary situation. Myth farming deals with running 30 dungeon runs(max, less if daily bonuses/beastmen dailies are taken into account).
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    Last edited by Enepttastic; 05-30-2014 at 11:54 AM. Reason: Idiotic 1k char limit...And replies to a post...