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  1. #1
    Player
    Riko_Futatabi's Avatar
    Join Date
    Aug 2013
    Posts
    425
    Character
    Riko Futatabi
    World
    Excalibur
    Main Class
    Black Mage Lv 90

    On another note.

    I'd really like Coil to not be a lock out when cleared. Simple reason being that I'd like to be able to assist another group in my FC when they are short on members and not have to make a new character and lvl it for this purpose.

    As for how looting would work, if you've already cleared the turn once already then you'd have the looting lock out similar to CT.

    This suggestion can only make the game better.
    (18)

  2. #2
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    <--gives Tymora a ball of yarn :3
    Quote Originally Posted by Riko_Futatabi View Post
    I'd really like Coil to not be a lock out when cleared. Simple reason being that I'd like to be able to assist another group in my FC when they are short on members and not have to make a new character and lvl it for this purpose.

    As for how looting would work, if you've already cleared the turn once already then you'd have the looting lock out similar to CT.

    This suggestion can only make the game better.
    This....just makes a lot of sense :O
    (2)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  3. #3
    Player
    Legacy_Wolfwood's Avatar
    Join Date
    Aug 2013
    Posts
    278
    Character
    Legacy Wolfwood
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Riko_Futatabi View Post
    I'd really like Coil to not be a lock out when cleared. Simple reason being that I'd like to be able to assist another group in my FC when they are short on members and not have to make a new character and lvl it for this purpose.

    As for how looting would work, if you've already cleared the turn once already then you'd have the looting lock out similar to CT.

    This suggestion can only make the game better.
    inb4 Selling 2nd coil raids as an FC. this will make the game better for sure
    (7)

  4. #4
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,303
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Riko_Futatabi View Post
    I'd really like Coil to not be a lock out when cleared. Simple reason being that I'd like to be able to assist another group in my FC when they are short on members and not have to make a new character and lvl it for this purpose.

    As for how looting would work, if you've already cleared the turn once already then you'd have the looting lock out similar to CT.

    This suggestion can only make the game better.
    this is a good idea, you have my vote :O
    the whole coil lockout thing never made sense to me because it means you can only enter once per week where as the loot lockout does because you can enter and help out friends and FC members
    (1)

  5. #5
    Player
    LukeStuz's Avatar
    Join Date
    Nov 2013
    Location
    UK
    Posts
    80
    Character
    Lukestuz Kenyon
    World
    Siren
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Riko_Futatabi View Post
    I'd really like Coil to not be a lock out when cleared. Simple reason being that I'd like to be able to assist another group in my FC when they are short on members and not have to make a new character and lvl it for this purpose.

    As for how looting would work, if you've already cleared the turn once already then you'd have the looting lock out similar to CT.

    This suggestion can only make the game better.
    Funny enough i was going to suggest this as static weekly might not be viable for some players due to real life commitment such as working shift rotations etc

    Also would be ideal for people who wanna unlock via DF that T6 must be beaten before T7 etc

    So people don't do a huge jump from T5-T9

    Weekly loot lockout would be better for this so other people can get to experience this and practise if needed to be etc even if it's via DF, because at least the choice is there for players to either DF / Static / or Party Finder
    (1)
    Last edited by LukeStuz; 05-30-2014 at 07:45 AM.

  6. #6
    Player
    SaitoHajime's Avatar
    Join Date
    Aug 2013
    Posts
    356
    Character
    Saito Hajime'
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Riko_Futatabi View Post
    I'd really like Coil to not be a lock out when cleared. Simple reason being that I'd like to be able to assist another group in my FC when they are short on members and not have to make a new character and lvl it for this purpose.

    As for how looting would work, if you've already cleared the turn once already then you'd have the looting lock out similar to CT.

    This suggestion can only make the game better.
    Didn't you only get loot locked from ct once you actually won an item ?
    (1)

  7. #7
    Player
    CurrySonic's Avatar
    Join Date
    Dec 2013
    Posts
    41
    Character
    Red Curry
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Similar to CT.

    So once cleared, can't get drops for previously beaten/skipped turn(s) for the week. which is like CT, except if you don't win anything you get loot locked anyways. I would go even further and say you can't get Tomes for previous turns are well!

    Its a super great idea!
    (1)

  8. #8
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,303
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by SaitoHajime View Post
    Didn't you only get loot locked from ct once you actually won an item ?
    yes you have to win the lot to get the lock out
    (2)

  9. #9
    Player
    Jonny_Tapas's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    197
    Character
    Jonny Tapas
    World
    Faerie
    Main Class
    Archer Lv 50
    Quote Originally Posted by Riko_Futatabi View Post
    I'd really like Coil to not be a lock out when cleared. Simple reason being that I'd like to be able to assist another group in my FC when they are short on members and not have to make a new character and lvl it for this purpose.

    As for how looting would work, if you've already cleared the turn once already then you'd have the looting lock out similar to CT.

    This suggestion can only make the game better.
    I can't tell you how many times I've said lockouts are dumb because we can't help our friends. That's the whole purpose of MMOs. Community play! You're breaking it SE, listen to Riko!
    (0)

  10. #10
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Riko_Futatabi View Post
    I'd really like Coil to not be a lock out when cleared. Simple reason being that I'd like to be able to assist another group in my FC when they are short on members and not have to make a new character and lvl it for this purpose.

    As for how looting would work, if you've already cleared the turn once already then you'd have the looting lock out similar to CT.

    This suggestion can only make the game better.
    The reason for the lockout is so people can't sell Coil 2 carries
    (0)