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  1. #1941
    Player
    DubstepNinja's Avatar
    Join Date
    Jul 2011
    Location
    I bless the rains down in Eorzea
    Posts
    633
    Character
    Osprey Skyhigh
    World
    Tonberry
    Main Class
    Armorer Lv 81
    Could we please have some more dances that are slower.

    Osprey needs them so he can grind to his slow jams.
    (4)

  2. #1942
    Player
    ZellDincht's Avatar
    Join Date
    Oct 2013
    Posts
    6
    Character
    Sephi Roth
    World
    Cerberus
    Main Class
    Arcanist Lv 50

    suggest: skip story

    Whilst in the beginning of the release I loved the idea of having to do every dungeon cor story purposes, I would love for the story to be skippable by alts. Only if you have finished with your main. This would make it less time consuming and more enjoyable for everyone.

    Also, add a crossplatform voicechat to the game! Would make for a much easier life fornps players
    (0)

  3. #1943
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    I didn't read all 1948 posts, so this may have been mentioned already.

    But why can't "/P" or "/FC" commands work? Is there a technical reason for this?

    I have fat fingers, and I'm pretty bad at typing, so I'm constantly hitting caps lock without realizing it. It's frustrating having to scroll back through a wall of text I just wrote to change the "/P" to a "/p"

    I would be very happy if this was changed!
    (3)

  4. #1944
    Player
    OranKells's Avatar
    Join Date
    Jul 2011
    Posts
    207
    Character
    Oran Kells
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    Can we make it so that when the chocobo companion is out the mount roulette still works even if it only defaults to the company chocobo for the duration your companion is summoned? one less button to put on my hotbars
    (2)

  5. #1945
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    630
    Hello, everyone!
    Quote Originally Posted by Camate View Post
    Greetings,
    Quote Originally Posted by Camate View Post
    In patch 2.2, we will be making it so you can indicate the number of items you wish to store/retrieve on a retainer, instead of first having to split the current stack of items.
    Due to the fact that certain new features are being prioritized for release in patch 2.2, we will need to adjust the implementation timing for the above to after patch 2.3. We apologize for the change and appreciate your patience.
    I’m happy to let you know that the schedule for this has changed and it will be addressed in patch 2.28!
    (45)
    Devin "Camate" Casadey - Community Team

  6. #1946
    Player
    Docj's Avatar
    Join Date
    Sep 2013
    Posts
    52
    Character
    Doc Jay
    World
    Ultros
    Main Class
    Gladiator Lv 50
    sweet! this is something I think about almost every day while retrieving items for crafting.
    (3)

  7. #1947
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Sweet! Thanks!!

    Can we please also have a "Switch to Retainer X" button on our Retainers & an option to "Equip to Retainer" directly from their inventory (rather than first having to withdraw).
    (5)

  8. #1948
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80
    Any chance that we will be able to use materials directly from our retainers without having to withdraw them first as long as we meet certain criteria such as being in town or a certain distance from a summoning bell?
    (4)

  9. 05-29-2014 08:41 AM

    Reason
    The command was already in-game. Sorry!

  10. #1949
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nakiamiie View Post
    I'd really like a command text to turn on/off the face target when performing an action.

    Simply because I keep tick it on/off manually when changing from WHM to WAR.

    When healing, it simply makes things more difficult when moving quickly during bosses as I never know which direction I'll end up going to (legacy control is not a viable option for me).
    use /autofacetarget
    It doesnt say its doing anything, but it works.
    Changed to BLM, have it on, used Fire, faced target. Used /autofacetarget, turned (enemy now at 90 degrees), used Fire, 'Target not in Range'


    "/? autofacetarget" says:
    [6:55 p.m.]USAGE: /autofacetarget [subcommand]
    →Automatically face target when using action.
    >>Subcommands:
    on Enable auto-face.
    off Disable auto-face.
    Toggle between on/off when no subcommand is specified.

    (if on/off not given, it switches between on/off to the other)
    (4)
    Last edited by ForteXX; 05-29-2014 at 08:56 AM.

  11. #1950
    Player
    Racht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    29
    Character
    Sarail Clay
    World
    Hyperion
    Main Class
    Pugilist Lv 50

    Suggestion: Split parameters bar into three parts (HP/MP/TP)

    Currently, the parameters bar is one single HUD element - HP, MP (CP/GP), and TP...all on one single horizontal line.

    I'd like for this to be split into three separate parts, please, as I'm not keen on the horizontal configuration. I'd like to vertically stack each bar (like most common JRPGs do), and in doing so, this would allow me to reconfigure my HUD much more easily to my liking.

    In addition to this element change, would it be possible to allow us to horizontally shrink the EXP bar a bit more? It currently only goes so far down, and I'd like to make it smaller in horizontal width.

    Thanks for listening, SE. Keep up the outstanding work.
    (3)

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