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  1. #1
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Naunet View Post
    I don't see how calling it marriage doesn't take advantage of lore. It doesn't need a special name to be based in lore.
    As english isn't my native language, I'll edit this if I get myself misunderstood on the following point :


    While a union (especially "love" union) in a MMO, regardless of lore, restrictions or debates, is a great feature in order to build and maintain a strong community sense and to allow more socialization, a name as generic as "marriage" has little to no attachment value to the game.

    There are "marriages" in a lot of games, and regardless of the lore, most of said games just call it "marriage". The result is a loss of what makes these games unique : their story and traditions. There are stories, tales, religions, gods, all different in different games. Yet the union is nearly always called the same, "marriage".

    However, having a different name makes it unique. Different rites, different name, different world. Each MMO should be different, and not only on its core lore, but also on its side lore. All the little things we love to do or explore should be a part of what makes a game unique.

    Applied to Eorzea, it leads us to some statements :
    => The lore is present in every little detail. Each ruin, isle, ship, village.. has its history. Some are yet to be known, some were revealed not so long ago (think Sapsa spawning ground, why were they there, so close to Limsa ? Now we know)
    => Many if not all players who interested themselves in the lore are well aware that the gods we worship under the name of "the Twelve" are real entities, even though in 2.0+ story we have yet to find any physical presence of them (only Hydaelyn revealed herself at the moment). They even have a sanctuary, and all Eorzea share their cult. Also, each god has his/her own field of specialization. One of them being Menphina the Lover.


    Now IF we want to bring more community sense, a feature like this union becomes a great idea. For the points I've already said in this thread (page 4 mainly).
    But IF we want more attachment to the world of Eorzea itself, every little detail making it more unique counts. The ceremony to celebrate the tie between two beings is no different. Making it unique, with unique naming lore-related, would contribute towards a pleasant feeling for the game universe.

    I believe that's what MMO-RPG is about : dream, adventure, freedom, fantasy. This world is not one world among others. For the time we're in, it's our world. Let's make it unique and let the fantasy live. One more time for the final time.


    honestly, if you read all that, thank you for reading, and thank you for anything you could say which could improve my english or the sense I wanted to put in my message. Also, thanks again for all the feedback. ありがとう ございます
    (2)
    Last edited by Kuwagami; 05-29-2014 at 06:14 AM.

  2. #2
    Player Rose_Vilehart's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Rose Vilehart
    World
    Odin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kuwagami View Post
    *snip*
    slightly off topic but does anyone else want to find out the gods are basically just the same as primals in a new expansion? i.e: born from the faith of races? i really would if only for the simple following of anti-religion tradition in FF games XD
    (0)

  3. #3
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Rose_Vilehart View Post
    slightly off topic but does anyone else want to find out the gods are basically just the same as primals in a new expansion? i.e: born from the faith of races? i really would if only for the simple following of anti-religion tradition in FF games XD
    Actually I gave some thoughts on that, and I have a theory :
    (some major story spoilers, so I hid that)

    Primals are summoned by crystals and the call of their worshipers when they are in despair. Yet recently, the Ascians are wrecking havoc, making a lot of Primals being summoned in short amounts of time. In the lore, they do it in order to bring chaos upon the world, which would lead them to destroy Hydaelyn the usurper and witness the birth of their one true god, Zodiark. On the ending CS of 2.0 arc, we see Zodiark as a dark purple Hydaelyn-like crystal.

    Now the thoughts :
    => The Twelve aren't that different from Primals in essence. We worship them as the tribes worship their Primals (and consider them as gods), they have consciousness, and actually the Ala migans tried to summon one of them (Rhalgr) using the same ritual as the tribes.

    => Hydaelyn is a gigantic Aetheric crystal. She has her own consciousness and represents the core and the soul of the planet, but is not that different from the elemental crystals (they are souls crystallized. Hydaelyn is a gigantic crystallized soul.)



    What if... The goal of the Ascians was to make Eorzeans despair by devastating their country (Bahamut, Primals summoned regularly...), making them more and more willing to call the gods to help them. Considering their number, the plan might be to make the Eorzeans resonate with Hydaelyn and call forth the Twelve to Eorzea's defense. Now, by killing some of the Twelve (no matter how they would do it), Eorzea's will would crumble, all hope would vanish.

    The resulting despair would taint Hydaelyn, slowly poisoning her with despair, hate and fear, turning her in a chaotic state where the gods would lose their love for Eorzeans, and would just decide to annihilate them all, along with the beast tribes (ala FFVII). To prevent that, we would obviously be charged to kill more gods (in Ascians' Machiavellian plans), thus resulting in Hydaelyn sinking more and more in hate, despair and fear. In the end, Hydaelyn would be overwhelmed by her dark side, and Zodiark would be born, reversing the world's order.


    Now save the world and prevent that, warrior of the light !!
    (0)

  4. #4
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    In general, I have a reactionary response to moments where people attempt to rebrand "marriage" as something else, normally since in the real world that's been a way to continue harping on same-gender couples to set them apart from "married" couples.

    However, I wouldn't mind if the overall ceremony was referred to as "Pledge of Menphina" or something along those lines... but I would still refer to it as "marriage" as that's essentially what it is and the term "marriage" doesn't really belong to any specific cultural or religious group -- it is used in law. Regardless of that, I would still hold that the game ought to allow same-gender couples regardless of what they refer to the marriage system as, since it's only fair to give equal access to a feature to the entire playerbase, without arbitrarily forcing players to reroll, or fantasia, characters just so they may use the system with their own significant other, or use the system with whomever they wanted to use it with. I could not care less what opponents of same-gender couples have to say on the matter, their position doesn't entitle them to rewrite Eorzean lore in order to exclude players from in-game features (rewriting as in banning such relationships in-game).
    (0)