You said one-handed Katana was as iconic for Ninja than two-handed katanas were for Samurai, which is wrong.
Dual Wield is what makes Ninja appealing
This is something not in Final Fantasy Tactics, where assassins were not playable, but in Tactics Advance...like I said in my post. Please use the proper game name when you mention it.
In FFTA ans FFTA2, Ninja and Assassin are very close, but each one is race restricted.
And, seriously, they look pretty much the same...
I never said you did. I only pointed that Assassin ennemies in FFT can use Dual Wield too, an iconic skill of Ninja which, again, brings Assassin very close to the Ninja archetype, only with a different name as to separate player jobs from enemy jobs.
No one can equip two weapons at the same time in FFXIV... The only FF game where everyone can equip two weapons is Final Fantasy III. In IV, only Edge can do it, in V, you need Dual Wield, learned from Ninja, as in Tactics series.
In Bravely Default, Ninja is the only one we can uses two weapons with maxed efficiency.
And what does Two-handed have to do here ?! It allows you to wield one weapon with two hands, thus PREVENTING you from equipping a second weapon.
I mean, it's interesing to have several opinions, but, please, don't make your point by using wrons statements.
Job quests NPC also stands out from the rest of the NPC. Almost every NPC that gives the job quest wears something iconic to the job. And, appart from the PC Ninjas, what ninjas do you find in the series, anyway ?



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