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  1. #81
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Tank Mounts - any chance you'll open credit toward them to Roulettes? Perhaps just once per day, per roulette.
    (6)

  2. #82
    Player
    Meier's Avatar
    Join Date
    Nov 2011
    Location
    Imagery Land
    Posts
    551
    Character
    Meier Michaelis
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    When are we getting our naming way/name change option?
    (8)

  3. #83
    Player
    Velo_Vandore's Avatar
    Join Date
    Aug 2011
    Posts
    374
    Character
    Bynder Whitehowler
    World
    Phoenix
    Main Class
    Conjurer Lv 60

    The Hunt!!

    Quote Originally Posted by Bayohne View Post
    Q16: Are there different levels of difficulties in “The Hunt?”

    A16: Yes. Some of the marks can be defeated solo by an item level 90 player and some may require a group of players to defeat. While it’s difficult to say how difficult they will be, we will be preparing a variety of hunts. Please stay tuned!
    Will we be competing with other groups to claim these (like Notorious Monsters from FFXIV 1.0), co-operating (like in fates / open world mobs), or having a separate "instance" of the enemy (like in leves and Treasure Hunts)?
    (14)
    Last edited by Velo_Vandore; 05-29-2014 at 01:31 AM. Reason: corrected the quote

  4. #84
    Player
    LaisrenRuarc's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    6
    Character
    Laisren Ruarc
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Will raising a chocobo have any effect on your Grand Company Mount/Companion?

    Can you have more than one chocobo mount/companion at a time?
    (4)

  5. #85
    Player
    maelor's Avatar
    Join Date
    Feb 2013
    Posts
    75
    Character
    Maelor Tormren
    World
    Goblin
    Main Class
    Pugilist Lv 60

    Potions

    Can the dev team please look in to balancing potions of all kinds (including ethers) so that they are more useable (read: last longer) and more worth while? Right now most potions are useless... for example VIT potion when used only lasts 15 seconds. By the time your HP fills the new space or you get healed the potion wears off. This would make Alchemist more useful in the game also.
    (16)

  6. #86
    Player
    Alion's Avatar
    Join Date
    May 2014
    Location
    Limsa Lominsa
    Posts
    14
    Character
    Levkin Vaiwahir
    World
    Diabolos
    Main Class
    Arcanist Lv 36
    Can you make gathering and crafting count as drawn weapon, for the cross hotbar to change acordingly, just like with the disciples of war/magic?
    (2)

  7. #87
    Player
    Aresaka's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Aresaka Kunokai
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    Will the Zodiac weapons in the future see custom visual modifiers specific to that weapon? Such as different animations, sounds or visuals for skills? (Ex of all 3: Black Fire for fire spells with a deeper bass sound and a new casting animation)
    (14)

  8. #88
    Player
    Dagr81's Avatar
    Join Date
    Feb 2012
    Posts
    106
    Character
    Lord Derpington
    World
    Leviathan
    Main Class
    Miner Lv 50
    Is there any plants to have a class / job relies more on the pet than the character?
    (7)

  9. #89
    Player
    Alion's Avatar
    Join Date
    May 2014
    Location
    Limsa Lominsa
    Posts
    14
    Character
    Levkin Vaiwahir
    World
    Diabolos
    Main Class
    Arcanist Lv 36
    Will we be able to place macro actions on the hotbar/cross hotbar through macro?

    I read it was implemented some time in development, but removed for simpliness reazons...

    actual, non macro action placement command:
    /chotbar set "Cure" 1 LDL
    (this sets Cure in the cross hotbar 1, at the left trigger, directional pad, left arrow)

    my sugestion for a macro action placement command:
    /chotbar set MC11 1 LDL
    (this sets the macro action 11 in the cross hotbar 1, at the left trigger, directional pad, left arrow; or leaves the space empty if there is no macro action 11)
    (0)

  10. #90
    Player
    LaurelinKementari's Avatar
    Join Date
    Apr 2014
    Location
    Uldah
    Posts
    120
    Character
    Laurelin Kementari
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    In Final Fantasy XII, players could fill up a bestiary which, in addition to information about the enemies they encountered, also had pages filled with world lore that were unlocked after a certain number of the enemies were slain. Being both a fan of Eorzea and the lore, I was wondering if we will ever see a similar system implemented in Final Fantasy XIV: A realm reborn. Exploring every nook and cranny of Eorzea to fill up every last page of my bestiary is something I would truly enjoy. If not in 2.3, what are the chances of seeing something like this implemented in future patches, if ever?
    (14)

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