Tank Mounts - any chance you'll open credit toward them to Roulettes? Perhaps just once per day, per roulette.
Tank Mounts - any chance you'll open credit toward them to Roulettes? Perhaps just once per day, per roulette.
When are we getting our naming way/name change option?
Will we be competing with other groups to claim these (like Notorious Monsters from FFXIV 1.0), co-operating (like in fates / open world mobs), or having a separate "instance" of the enemy (like in leves and Treasure Hunts)?Q16: Are there different levels of difficulties in “The Hunt?”
A16: Yes. Some of the marks can be defeated solo by an item level 90 player and some may require a group of players to defeat. While it’s difficult to say how difficult they will be, we will be preparing a variety of hunts. Please stay tuned!
Last edited by Velo_Vandore; 05-29-2014 at 01:31 AM. Reason: corrected the quote
Will raising a chocobo have any effect on your Grand Company Mount/Companion?
Can you have more than one chocobo mount/companion at a time?
Can the dev team please look in to balancing potions of all kinds (including ethers) so that they are more useable (read: last longer) and more worth while? Right now most potions are useless... for example VIT potion when used only lasts 15 seconds. By the time your HP fills the new space or you get healed the potion wears off. This would make Alchemist more useful in the game also.
Can you make gathering and crafting count as drawn weapon, for the cross hotbar to change acordingly, just like with the disciples of war/magic?
Will the Zodiac weapons in the future see custom visual modifiers specific to that weapon? Such as different animations, sounds or visuals for skills? (Ex of all 3: Black Fire for fire spells with a deeper bass sound and a new casting animation)
Is there any plants to have a class / job relies more on the pet than the character?
Will we be able to place macro actions on the hotbar/cross hotbar through macro?
I read it was implemented some time in development, but removed for simpliness reazons...
actual, non macro action placement command:
/chotbar set "Cure" 1 LDL
(this sets Cure in the cross hotbar 1, at the left trigger, directional pad, left arrow)
my sugestion for a macro action placement command:
/chotbar set MC11 1 LDL
(this sets the macro action 11 in the cross hotbar 1, at the left trigger, directional pad, left arrow; or leaves the space empty if there is no macro action 11)
In Final Fantasy XII, players could fill up a bestiary which, in addition to information about the enemies they encountered, also had pages filled with world lore that were unlocked after a certain number of the enemies were slain. Being both a fan of Eorzea and the lore, I was wondering if we will ever see a similar system implemented in Final Fantasy XIV: A realm reborn. Exploring every nook and cranny of Eorzea to fill up every last page of my bestiary is something I would truly enjoy. If not in 2.3, what are the chances of seeing something like this implemented in future patches, if ever?
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